Barbarian Paragon Boards in Diablo 4 are another layer of character customization that becomes unlocked once the Barbarian reaches Level 50. The Paragon Boards contain Tiles that can be unlocked by spending Paragon Points on them. Tiles grant passive effects, and the magnitude of their benefits correspond to the Tile rarity.
Barbarian Paragon Boards
Paragon Nodes Comparison Table
Barbarian Basic Board
Blood Rage
Weapons Master
Bone Breaker
Carnage
Warbringer
Hemorrhage
Decimator
Flawless Technique
Quick Search of All Paragon Nodes
Paragon Node | Rarity | Paragon Board | Description | Bonus Effect |
---|---|---|---|---|
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Rare |
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4.0% Maximum Life, +100 Armor | Another 4.0% Maximum Life if requirements met:
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Rare |
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+10.0% Physical Damage, 4.0% Maximum Life | Another +10.0% Physical Damage if requirements met:
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Rare |
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+100 Armor, +10 Strength | Another +100 Armor if requirements met:
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Rare |
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+10.0% Physical Damage, +10 Strength | Another +10.0% Physical Damage if requirements met:
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Legendary |
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Enemies that have been affected by your Bleeding for 3 or more seconds take 12%[x] increased damage from you. | - |
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Rare |
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+10.0% Physical Damage Over Time, +10 Strength |
Another +10.0% Physical Damage Over Time if requirements met:
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Rare |
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4.0% Damage Reduction from Enemies That Are Bleeding, +10 Strength | Another 4.0% Damage Reduction from Enemies That Are Bleeding if requirements met:
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Rare |
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12.0% Poison Resistance, +100 Armor | Another 12.0% Poison Resistance if requirements met:
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Rare |
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+10.0% Physical Damage Over Time, +10.0% Damage to Bleeding Enemies | Another +10.0% Physical Damage Over Time if requirements met: |
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Rare |
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8.0% Control impaired Duration Reduction, 6.5% Damage Taken Over Time Reduction | Another 8.0% Control impaired Duration Reduction if requirements met:
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Rare |
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+10.0% Physical Damage Over Time, +10.0% Physical Damage | Another +10.0% Physical Damage Over Time if requirements met:
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Legendary |
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Killing a Bleeding enemy has 10% chance to grant Berserking for 5 seconds. | - |
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Rare |
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4.0% Maximum Life, +40% Potion Healing | Another +4.0% Potion Healing if requirements met:
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Rare |
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+15.0% Berserking Duration, +10.0% Damage while Berserking | Another +10.0% Damage while Berserking if requirements met: |
|
Rare |
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+10.0% Damage to Bleeding Enemies, +10 Strength | Another +10.0% Damage to Bleeding Enemies if requirements met:
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Rare |
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12.0% Fire Resistance, +100 Armor | Another 12.0% Fire Resistance if requirements met:
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Rare |
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+10.0% Damage to Bleeding Enemies, +16.0% Damage to Elites | Another +10.0% Damage to Bleeding Enemies if requirements met:
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Legendary |
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While Berserking, Critical Strikes increase your Attack Speed by 2%[+], up to 8%[+], for 6 seconds. | - |
|
Rare |
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12.0% Cold Resistance, +100 Armor | Another 12.0% Cold Resistance if requirements met:
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Rare |
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+5.0% Damage while Berserking, +16.0% Damage to Elites | Another +5.0% Damage while Berserking if requirements met:
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Rare |
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+10.0% Damage while Berserking, +10 Strength | Another +10.0% Damage while Berserking if requirements met:
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Rare |
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4.5% Damage Reduction from Close Enemies, +10 Strength | Another 4.5% Damage Reduction from Close Enemies if requirements met:
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Rare |
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+10 Life Regeneration while Not Damaged Recently, +40% Potion Healing | Another +4.0% Potion Healing if requirements met:
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Legendary |
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Lucky Hit: Two-Handed Slashing Weapon attacks have up to a 8% chance to make enemies Vulnerable for 2 seconds. | - |
|
Rare |
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+10.0% Vulnerable Damage, +10 Strength | Another +10.0% Vulnerable Damage if requirements met:
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Rare |
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4.0% Damage Reduction from Vulnerable Enemies, +10 Strength | Another 4.0% Damage Reduction from Vulnerable Enemies if requirements met:
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Rare |
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+10.0% Vulnerable Damage, + 100 Armor | Another +10.0% Vulnerable Damage if requirements met:
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Rare |
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+10.0% Vulnerable Damage, +10.0% Damage with Two-Handed Slashing Weapons | Another +10.0% Damage with Two-Handed Slashing Weapons if requirements met:
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Legendary |
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Overpowers with your Two- Handed Bludgeoning Weapon Stun enemies for 1 second and grant you 20% of your Maximum Life (273) as Fortify. | - |
|
Rare |
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+65% Fortify Generation, 4.0% Damage Reduction while Fortified | Another 4.0% Damage Reduction while Fortified if requirements met:
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Rare |
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+10.0% Damage while Fortified, +12.S% Damage while Healthy | Another +10.0% Damage while Fortified if requirements met:
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Rare |
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+30.0% Overpower Damage, +10.0% Damage with Two—Handed Bludgeoning Weapons | Another +10.0% Damage with Two-Handed Bludgeoning Weapons if requirements met:
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Rare |
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+30.0% Overpower Damage, +10 Strength | Another +30.0% Overpower Damage if requirements met:
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Rare |
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5.0% Damage Reduction while Healthy, +10 Strength | Another 5.0% Damage Reduction while Healthy if requirements met:
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Legendary |
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Damaging enemies with One-Handed Weapons increases your Critical Strike chance by 1%[x] for 2 seconds, up to 5%[x]. This can only happen once per Skill cast, or twice per second while channeling Whirlwind. | - |
|
Rare |
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12.0% Cold Resistance, 4.0% Maximum Life | Another 12.0% Cold Resistance if requirements met:
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Rare |
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+5.0% Attack Speed, +10.0% Damage with One-Handed Weapons | Another +10.0% Damage with One-Handed Weapons if requirements met:
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Rare |
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+10.0% Physical Damage, +15.0% Critical Strike Damage | Another +15.0% Critical Strike Damage if requirements met:
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|
Rare |
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+100 Armor, +40% Potion Healing | Another +100 Armor if requirements met:
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Rare |
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+15.0% Critical Strike Damage with One-Handed Weapons, +10 Strength | Another +15.0% Critical Strike Damage with One-Handed Weapons if requirements met:
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|
Legendary |
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Warbringer: For every 75 Fury you spend, gain 12% of your Maximum Life (164) as Fortify. | - |
|
Rare |
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12.0% Fire Resistance, 4.0% Maximum Life | Another 12.0% Fire Resistance if requirements met:
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|
Rare |
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+8 Maximum Fury, +2 Fury On Kill | Another +8 Maximum Fury if requirements met:
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Rare | Warbringer | +10.0% Damage while Fortified, +65% Fortify Generation | Another +10.0% Damage while Fortified if requirements met:
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Rare | Warbringer | +8 Maximum Fury, 4.0% Maximum Life | Another 270 Willpower if requirements met:
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Rare | Warbringer | +10 Strength, 4.0% Resistance to All Elements | Another 4.0% Resistance to All Elements if requirements met:
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Legendary | Weapons Master | Swapping weapons grants you 3 Fury. | - |
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Rare | Weapons Master | +14.0% Movement Speed for 4 Seconds After Killing an Elite, +16.0% Damage to Elites | Another +16.0% Damage to Elites if requirements met:
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Rare | Weapons Master | +5.0% Attack Speed, +10.0% Physical Damage | Another +10.0% Physical Damage if requirements met:
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Rare | Weapons Master | +100 Armor, 4.0% Resistance to All Elements | Another 4.0% Resistance to All Elements if requirements met:
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Rare | Weapons Master | 12.0% Lightning Resistance, +100 Armor | Another 12.0% Lightning Resistance if requirements met:
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Paragon Node | Rarity | Description | Bonus |
---|---|---|---|
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Rare | 4.0% Maximum Life, +100 Armor | Another 4.0% Maximum Life if requirements met:
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Rare | +10.0% Physical Damage, 4.0% Maximum Life | Another +10.0% Physical Damage if requirements met:
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Rare | +100 Armor, +10 Strength | Another +100 Armor if requirements met:
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Rare | +10.0% Physical Damage, +10 Strength | Another +10.0% Physical Damage if requirements met:
|
Paragon Node | Rarity | Description | Bonus |
---|---|---|---|
|
Legendary | Killing a Bleeding enemy has 10% chance to grant Berserking for 5 seconds. | - |
|
Rare | 4.0% Maximum Life, +40% Potion Healing | Another +4.0% Potion Healing if requirements met:
|
|
Rare | +15.0% Berserking Duration, +10.0% Damage while Berserking | Another +10.0% Damage while Berserking if requirements met: |
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Rare | 4.0% Damage Reduction from Enemies That Are Bleeding, +10 Strength | Another 4.0% Damage Reduction from Enemies That Are Bleeding if requirements met:
|
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Rare | +10.0% Damage to Bleeding Enemies, +10 Strength | Another +10.0% Damage to Bleeding Enemies if requirements met:
|
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Rare | 12.0% Fire Resistance, +100 Armor | Another 12.0% Fire Resistance if requirements met:
|
|
Rare | +10.0% Damage to Bleeding Enemies, +16.0% Damage to Elites | Another +10.0% Damage to Bleeding Enemies if requirements met:
|
Paragon Node | Rarity | Description | Bonus |
---|---|---|---|
|
Legendary | Swapping weapons grants you 3 Fury. | - |
|
Rare | +10.0% Physical Damage, +10 Strength |
Another +10.0% Physical Damage if requirements met:
|
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Rare | +100 Armor, +10 Strength | Another +100 Armor if requirements met:
|
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Rare | +14.0% Movement Speed for 4 Seconds After Killing an Elite, +16.0% Damage to Elites | Another +16.0% Damage to Elites if requirements met:
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Rare | +5.0% Attack Speed, +10.0% Physical Damage | Another +10.0% Physical Damage if requirements met:
|
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Rare | +100 Armor, 4.0% Resistance to All Elements | Another 4.0% Resistance to All Elements if requirements met:
|
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Rare | 12.0% Lightning Resistance, +100 Armor | Another 12.0% Lightning Resistance if requirements met:
|
Paragon Node | Rarity | Description | Bonus |
---|---|---|---|
|
Legendary | Overpowers with your Two- Handed Bludgeoning Weapon Stun enemies for 1 second and grant you 20% of your Maximum Life (273) as Fortify. | - |
|
Rare | +65% Fortify Generation, 4.0% Damage Reduction while Fortified | Another 4.0% Damage Reduction while Fortified if requirements met:
|
|
Rare | 4.0% Maximum Life, +100 Armor | Another 4.0% Maximum Life if requirements met:
|
|
Rare | +10.0% Damage while Fortified, +12.S% Damage while Healthy | Another +100 Armor if requirements met:
|
|
Rare | +30.0% Overpower Damage, +10.0% Damage with Two—Handed Bludgeoning Weapons | Another +10.0% Damage with Two-Handed Bludgeoning Weapons if requirements met:
|
|
Rare | +30.0% Overpower Damage, +10 Strength | Another +30.0% Overpower Damage if requirements met:
|
|
Rare | 5.0% Damage Reduction while Healthy, +10 Strength | Another 5.0% Damage Reduction while Healthy if requirements met:
|
Paragon Node | Rarity | Description | Bonus |
---|---|---|---|
|
Legendary | While Berserking, Critical Strikes increase your Attack Speed by 2%[+], up to 8%[+], for 6 seconds. | - |
|
Rare | 12.0% Cold Resistance, +100 Armor | Another 12.0% Cold Resistance if requirements met:
|
|
Rare | +5.0% Damage while Berserking, +16.0% Damage to Elites | Another +5.0% Damage while Berserking if requirements met:
|
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Rare | +10.0% Damage while Berserking, +10 Strength | Another +10.0% Damage while Berserking if requirements met:
|
|
Rare | 4.5% Damage Reduction from Close Enemies, +10 Strength | Another 4.5% Damage Reduction from Close Enemies if requirements met:
|
|
Rare | +10 Life Regeneration while Not Damaged Recently, +40% Potion Healing | Another +4.0% Potion Healing if requirements met:
|
|
Rare | +15.0% Berserking Duration, +10.0% Damage while Berserking | Another +10.0% Damage while Berserking if requirements met: |
Paragon Node | Rarity | Description | Bonus |
---|---|---|---|
|
Legendary | Warbringer: For every 75 Fury you spend, gain 12% of your Maximum Life (164) as Fortify. | - |
|
Rare | 12.0% Fire Resistance, 4.0% Maximum Life | Another 12.0% Fire Resistance if requirements met:
|
|
Rare | +8 Maximum Fury, +2 Fury On Kill | Another +8 Maximum Fury if requirements met:
|
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Rare | +10.0% Damage while Fortified, +65% Fortify Generation | Another +10.0% Damage while Fortified if requirements met:
|
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Rare | +8 Maximum Fury, 4.0% Maximum Life | Another 270 Willpower if requirements met:
|
|
Rare | +10.0% Physical Damage, +10 Strength | Another +10.0% Physical Damage if requirements met:
|
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Rare | +10 Strength, 4.0% Resistance to All Elements | Another 4.0% Resistance to All Elements if requirements met:
|
Paragon Node | Rarity | Description | Bonus |
---|---|---|---|
|
Legendary | Enemies that have been affected by your Bleeding for 3 or more seconds take 12%[x] increased damage from you. | - |
|
Rare | +10.0% Physical Damage Over Time, +10 Strength |
Another +10.0% Physical Damage Over Time if requirements met:
|
|
Rare | 4.0% Damage Reduction from Enemies That Are Bleeding, +10 Strength | Another 4.0% Damage Reduction from Enemies That Are Bleeding if requirements met:
|
|
Rare | 12.0% Poison Resistance, +100 Armor | Another 12.0% Poison Resistance if requirements met:
|
|
Rare | +10.0% Physical Damage Over Time, +10.0% Damage to Bleeding Enemies | Another +10.0% Physical Damage Over Time if requirements met: |
|
Rare | 8.0% Control impaired Duration Reduction, 6.5% Damage Taken Over Time Reduction | Another 8.0% Control impaired Duration Reduction if requirements met:
|
|
Rare | +10.0% Physical Damage Over Time, +10.0% Physical Damage | Another +10.0% Physical Damage Over Time if requirements met:
|
Paragon Node | Rarity | Description | Bonus |
---|---|---|---|
|
Legendary | Lucky Hit: Two-Handed Slashing Weapon attacks have up to a 8% chance to make enemies Vulnerable for 2 seconds. | - |
|
Rare | +10.0% Vulnerable Damage, +10 Strength | Another +10.0% Vulnerable Damage if requirements met:
|
|
Rare | 4.0% Damage Reduction from Vulnerable Enemies, +10 Strength | Another 4.0% Damage Reduction from Vulnerable Enemies if requirements met:
|
|
Rare | 4.0% Maximum Life, +10.0% Physical Damage | Another +10.0% Physical Damage if requirements met:
|
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Rare | +10.0% Vulnerable Damage, + 100 Armor | Another +10.0% Vulnerable Damage if requirements met:
|
|
Rare | +10.0% Vulnerable Damage, +10.0% Damage with Two-Handed Slashing Weapons | Another +10.0% Damage with Two-Handed Slashing Weapons if requirements met:
|
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Rare | 4.0% Maximum Life, +40% Potion Healing | Another +4.0% Potion Healing if requirements met:
|
Paragon Node | Rarity | Description | Bonus |
---|---|---|---|
|
Legendary | Damaging enemies with One-Handed Weapons increases your Critical Strike chance by 1%[x] for 2 seconds, up to 5%[x]. This can only happen once per Skill cast, or twice per second while channeling Whirlwind. | - |
|
Rare | 12.0% Cold Resistance, 4.0% Maximum Life | Another 12.0% Cold Resistance if requirements met:
|
|
Rare | +5.0% Attack Speed, +10.0% Damage with One-Handed Weapons | Another +10.0% Damage with One-Handed Weapons if requirements met:
|
|
Rare | +10.0% Physical Damage, +15.0% Critical Strike Damage | Another +15.0% Critical Strike Damage if requirements met:
|
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Rare | +100 Armor, +40% Potion Healing | Another +100 Armor if requirements met:
|
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Rare | +15.0% Critical Strike Damage with One-Handed Weapons, +10 Strength | Another +15.0% Critical Strike Damage with One-Handed Weapons if requirements met:
|
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Rare | 4.5% Damage Reduction from Close Enemies, +10 Strength | Another 4.5% Damage Reduction from Close Enemies if requirements met:
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