The Book of the Dead is a unique Necromancer-specific skill mechanic in Diablo 4 that allows the player to customize the Necromancer's minions, how minions are deployed, which minions the player can have, and how they behave. Book of the Dead unlocks once Necromancers reach level 5.
There are three categories in Book of the Dead: skeletal warriors and mages, and a golem. Each summon has three variants to choose from. And each variant has three modifications: two Upgrades (only one may be active at a time) and Sacrifice, which disables summoning that minion in exchange for conferring a permanent buff to the Necromancer.
NOTE: The following changes are applied to Book of the Dead in Patch 1.1.0a:
- Necromancer's minions will now automatically re-summon after respawning during a World Boss fight.
- Skeleton Warrior Defenders Upgrade Thorns inherited increased from 40% to 50%.
- Shadow Skeleton Mage Upgrade attacks required for an additional shadow bolt reduced from 5 to 4.
- Bone Skeleton Mage Upgrade Fortify amount increased from 11% to 20%.
- Iron Golems Upgrade attacks required for Slam attack reduced from 5 to 4.
Necromancer Book of the Dead in Diablo 4
In Diablo 4, each class comes with a Unique Class Mechanic that offers additional ways to customize your gameplay experience. The Necromancer's Unique Class Mechanic is the Book of the Dead, a powerful ability that allows you to dominate the battlefield with deeper customization of your undead army than ever before.
The Book of the Dead enables you to summon three different types of undead: Skeletal Warriors, Skeletal Mages, and the Golem. Each of these summons can be specialized in one of three ways. When Necromancers reach level 5, they automatically learn Raise Skeleton, which allows them to create their Skeleton army to do their bidding.
For instance, Skeletal Warriors can be Skirmishers, Defenders, or Reapers. Skirmishers are standard warriors but have increased damage and reduced health. Defenders have bonus health. Reapers have slower attacks, deal damage in an area-of-effect in front of them, and have a special wind-up attack that deals a high amount of damage.
To further enhance your undead army, each specialized minion has unique upgrades available to them that can change their overall playstyle. Additionally, the Book of the Dead allows you to sacrifice the ability to summon a specific unit in exchange for a personal, permanent buff. This means you can mix and match having none, some, or all the possible summoned units while still having relevant options to enhance your build.
Necromancers can have a chosen "Class" for Skeletal Warriors, 1 for Skeletal Mages and one for the Golem. Also, they can select one of two available upgrades or, a sacrifice mechanic. Upgrades, grant additional bonuses but players can only select one. Sacrifice, on the other hand, nullifies the ability to summon that type of minion, but grants the Necromancer a permanent boost.
Skeletal Warriors
Skeletal Warriors act as standard skeletons and they attack enemies at close range with their weapons. Necromancers can initially summon 4 Skeletal Warriors at a time, some Legendary Aspects may increase this number. Necromancer's minions will now automatically re-summon after respawning during a World Boss fight. There are three different types of Skeletal Warriors players can select:
Skeletal Mages
Skeletal Mages bombard enemies with spells at range. Necromancers can initially summon 3 Skeletal Magess at a time, some Legendary Aspects may increase this number
Golems
To unlock the Golem, Necromancers have to complete the priority quest Call of the Underworld. Golems are massive, hulking, and intimidating creatures. Necromancer's minions will now automatically re-summon after respawning during a World Boss fight.
- Anonymous
I haven't seen my Iron Golem make enemies vulnerable, can someone tell how often that should happen?
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