Critical Strike Damage vs Crowd ControlledOffensive Stat |
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EffectExtra damage granted to Skills when they Critically Strike Crowd Controlled enemies. |
Critical Strike Damage vs Crowd Controlled is an Offensive Stat in Diablo 4. Critical Strike Damage vs Crowd Controlled provides additional damage to Skills when they critically strike Crowd Controlled enemies, including those affected by Slow, Immobilize, Stun, Knockback, Knockdown, Taunt, Fear, Tether, Daze, Chill, or Freeze. After fully Staggering a Boss, they are considered affected by all Crowd Control types for the duration of Stagger. This bonus stacks with your regular Critical Strike Damage Bonus. Below you can find a comprehensive overview of Critical Strike Damage vs Crowd Controlled's functionality and how to improve it.
Diablo 4 Critical Strike Damage vs Crowd Controlled Effect
- Extra damage granted to Skills when they Critically Strike Crowd Controlled enemies.
- This includes those affected by Slow, Immobilize, Stun, Knockback, Knockdown, Taunt, Fear, Tether, Daze, Chill, or Freeze.
- After fully Staggering a Boss, they are considered affected by all Crowd Control types for the Staggered duration.
- Stacks with your normal Critical Strike Damage Bonus.
Skills, Stats & Equipment that provide Critical Strike Damage vs Crowd Controlled in Diablo 4
- Critical Strike Damage vs Crowd Controlled is an Offensive stat that belongs to Druid and Rogue classes.
Diablo 4 Critical Strike Damage vs Crowd Controlled Notes and Tips
- Notes and tips goes here