Druid Magic Talent Tree in Diablo 4 are passive abilities focused on the Magic abilities of the Druid. There are 13 Druid Magic Talents: Natural Balance, Abundance, Eye of the Storm, Ancestral Fortitude, Elemental Exposure, Natural Resonance, Endless Tempest, Primal Resonance, Undergrowth, Earthbind, Fury of Nature, Perfect Storm and Earthen Might. Each talent can be upgraded up to level 5 increasing their effectiveness. Below you can see a list of all Druid Magic Talents:

Druid Magic Talent Tree


natural-balance-druid-talents-diablo-4-wiki-guideNatural Balance


Earth and Storm skills that consume Spirit restore X% Life.



Basic skills generate X% more Spirit.

eye-of-the-storm-druid-talents-diablo-4-wiki-guideEye of the Storm


Critical strikes with Storm skills increase the critical strike chance of non-Storm skills by X% for X seconds.

ancestral-fortitude-druid-talents-diablo-4-wiki-guideAncestral Fortitude


Increase your non-physical resistances by X%.

elemental-exposure-druid-talents-diablo-4-wiki-guideElemental Exposure


Targets hit by Spirit skills become Vulnerable for X% of the damage dealt.

natural-resonance-druid-talents-diablo-4-wiki-guideNatural Resonance


Earth and Storm skills deal X% increased damage.

endless-tempest-druid-talents-diablo-4-wiki-guideEndless Tempest


Increase the duration of Hurricane and Cataclysm by X%.

primal-resonance-druid-talents-diablo-4-wiki-guidePrimal Resonance


Earth skills deal X% increased Crushing Blow damage.



Increase the duration of crowd control effects by X%.



Hit Effect: Earth skills have up to a X% chance to immobilize enemies for 3 seconds.

fury-of-nature-druid-talents-diablo-4-wiki-guideFury of Nature


Hit Effect: Enemies hit by Earth and Storm skills have up to 20% chance to take X% increased critical strike damage from you for 5 seconds.

perfect-storm-druid-talents-diablo-4-wiki-guidePerfect Storm


Storm skills deal X% increased damage to Vulnerable targets.

earthen-might-druid-talents-diablo-4-wiki-guideEarthen Might


Enemies hit by Earth skills take X% increased damage from Earth skills for X seconds, up to X%.


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