Druid Talents in Diablo 4 refers to Character Progression by investing Talent Points into the Druid Talent Trees which unlocks passive abilities in Diablo 4. There are 2 branches in the Druid Talent Tree being: Druid Shapeshifting Talent Tree and Druid Magic Talent Tree. Each tree provides different oriented talents so players are advised to see what trees benefit their builds before investing points into them.
All Druid Talents in Diablo 4
Druid Shapeshifting Talent Tree in Diablo 4 are passive abilities focused on the Shapeshifting abilities of the Druid. There are 12 Druid Shapeshifting Talents: Heightened Senses, Predatory Instinct, Lupine Swiftness, Iron Hide, Call of the Wild, Overpower, Rabid Strikes, Scent of Blood, Hunt the Weak, Feral Spirit, Storm and Claw, and Quickshift. Each talent can be upgraded up to level 5 increasing their effectiveness. Below you can see a list of all Druid Shapeshifting Talents:
Damage reduction against nearby enemies is increased by X%.
Deal X% increased damage to nearby enemies.
While in werewolf form, movement speed is increased by X%
This bonus persists for X seconds after leaving werewolf form.
While werebear form, damage reduction is increased by X%.
This bonus persists for X seconds after leaving werebear form.
Your critical strike chance is increased by X% against your wolves' focus target.
Raven passive attacks make enemies Vulnerable for X% of the damage dealt.
Vine Creeper's poison duration is increased by X%.
Hit Effect: Up to X% chance on hit to knock down slowed enemies for X seconds.
Your werewolf skills poison the target for X% of the damage dealt over X seconds.
Deal X% increased damage to crowd controlled enemies.
Critical strike chance is increased by X% against poisoned enemies while shapeshifted.
Critical strike damage is increased by X% for X seconds after using a Shapeshifting skill.
After shapeshifting into a different form, your next skill deals X% increased damage.
Druid Magic Talent Tree in Diablo 4 are passive abilities focused on the Magic abilities of the Druid. There are 13 Druid Magic Talents: Natural Balance, Abundance, Eye of the Storm, Ancestral Fortitude, Elemental Exposure, Natural Resonance, Endless Tempest, Primal Resonance, Undergrowth, Earthbind, Fury of Nature, Perfect Storm and Earthen Might. Each talent can be upgraded up to level 5 increasing their effectiveness. Below you can see a list of all Druid Magic Talents:
Earth and Storm skills that consume Spirit restore X% Life.
Basic skills generate X% more Spirit.
Critical strikes with Storm skills increase the critical strike chance of non-Storm skills by X% for X seconds.
Increase your non-physical resistances by X%.
Targets hit by Spirit skills become Vulnerable for X% of the damage dealt.
Earth and Storm skills deal X% increased damage.
Earth skills deal X% increased Crushing Blow damage.
Increase the duration of crowd control effects by X%.
Hit Effect: Earth skills have up to a X% chance to immobilize enemies for 3 seconds.
Hit Effect: Enemies hit by Earth and Storm skills have up to 20% chance to take X% increased critical strike damage from you for 5 seconds.
Storm skills deal X% increased damage to Vulnerable targets.
Enemies hit by Earth skills take X% increased damage from Earth skills for X seconds, up to X%.