Heretics Asylum

Location Kehjistan
Reward Veteran Brawler's Aspect

Heretics Asylum is a Dungeon in Diablo 4. Heretics Asylum is the home of fallen knights and clerics, who embraced fanatism. The Knight Council is the final boss. Heretics Asylum can be found in Kehjistan.

 

A jail home to the corrupt and cruel.

 

Diablo 4 Heretics Asylum Dungeon Location

Diablo IV Heretics Asylum Dungeon can be found at:

 

Diablo 4 Heretics Asylum Reward

Upon successfully completing Diablo IV Heretics Asylum Dungeon, you will be rewarded with the following Legendary Aspect

 

How to complete Heretics Asylum in Diablo 4

Heretics Asylum can be completed by doing:

  1. Collect Animus from the Animus Carriers.
  2. Slay Scar Gundror and collect the Maximum Security Key.
  3. Defeat the Knight Council.

 

Diablo 4 Quests in Heretics Asylum Dungeon

Players need to complete Heretics Asylum for the following Quests:

 

Diablo 4 Heretics Asylum Walkthrough

Upon entering the dungeon, you'll find yourself within the Overthrown Detention. Your first objective is to collect Animus from Animus Carriers. Animus Carriers are elite monsters you'll have to slay and collect the Animus from. They will be marked with the skull icon on your mini-map. Do note that you'll encounter other monsters along the way as you look for these Animus Carriers. Once you've collected enough Animus, deposit them to the Animus Urn to unlock the sealed door leading to the next area of the dungeon. Go through the door and make your way to the Intensive Treatment. Once you reach the area, your next objective is to look for an elite monster called Scar Gundror, slay them, and loot the Maximum Security Key off its corpse. This elite monster will be marked with the skull icon as well.

After slaying Scar Gundror and retrieving the key, make your way to the Maximum Security gate and use the key to open it. This will lead you inside the boss room. Before you enter the room, make sure to recover HP if needed by interacting with the Healing Well beside the entrance. Once you enter the room, you'll face off against the Knight Council.  The Knight Council is a three-man boss comprised of the Grand Inquisitor, the Sacred Physician, and the Lord Commander. Each possesses unique abilities and combat styles, with the Grand Inquisitor excelling in close-quarters combat, while the other two bosses wield potent spells. It is advisable to prioritize defeating the spellcasting bosses before engaging the Grand Inquisitor, as their ranged attacks pose a significant threat. Thankfully, the Grand Inquisitor's sluggish movements provide you with an opportunity to outmaneuver them while focusing your attention on the remaining bosses. After successfully slaying the Knight Council, the dungeon is completed.

 

D4 Enemies & Bosses in Heretics Asylum

Heretics Asylum Notes & Tips

  • Dungeons are instanced domains that offer a sanctuary for brave adventurers. They are thematically related to the region in which they are found, but their layout is randomized. Each Dungeon has its own Boss as well as a related Legendary Aspect that they reward, once completed. Players are also awarded 30 Renown points by completing a dungeon.
  • All notes and tips about Heretics Asylum go here…

 

All Diablo 4 Dungeons
Abandoned Barrow  ♦  Abandoned Mineworks  ♦  Akkhan's Grasp  ♦  Alabaster Monastery  ♦  Aldurwood  ♦  Ancient's Lament  ♦  Ancient Reservoir  ♦  Anica's Claim  ♦  Archives of Issalia  ♦  Bastion of Faith  ♦  Belfry Zakara  ♦  Betrayer's Row  ♦  Black Asylum  ♦  Blind Burrows  ♦  Bloodsoaked Crag  ♦  Borza's Hideout  ♦  Broken Bulwark  ♦  Buried Halls  ♦  Caldera Gate  ♦  Calibel's Mine  ♦  Carrion Fields  ♦  Cathedral of Light  ♦  Champion's Demise  ♦  Charnel Cave  ♦  Charnel House  ♦  Collapsed Vault  ♦  Conclave  ♦  Corrupted Grotto  ♦  Cradle  ♦  Crumbling Hekma  ♦  Crusader's Cathedral  ♦  Cultist Refuge  ♦  Dark Ravine  ♦  Darkened Holt  ♦  Dead Man's Dredge  ♦  Defiled Catacomb  ♦  Demon's Wake  ♦  Derelict Lodge  ♦  Deserted Underpass  ♦  Domhainne Tunnels  ♦  Donan's Study  ♦  Earthen Wound  ♦  Eldhaime Barracks  ♦  Eldhaime Ruins  ♦  Embered Recess  ♦  Endless Gates  ♦  Faceless Shrine  ♦  Fading Echo  ♦  Fallen Temple  ♦  Feral's Den  ♦  Fetid Mausoleum  ♦  Flooded Depths  ♦  Forbidden City  ♦  Forgotten Depths  ♦  Forgotten Ruins  ♦  Forsaken Quarry  ♦  Foul Undercrypts  ♦  Garan Hold  ♦  Garan Hold Dungeon  ♦  Ghoa Ruins  ♦  Grinning Labyrinth  ♦  Guulrahn  ♦  Guulrahn Canals  ♦  Guulrahn Slums  ♦  Hakan's Refuge  ♦  Hallowed Glacier  ♦  Hallowed Ossuary  ♦  Halls of the Damned  ♦  Haunted Refuge  ♦  Heathen's Keep  ♦  Hive  ♦  Hoarfrost Demise  ♦  Horadric Vault  ♦  Howling Warren  ♦  Hungering Swamp  ♦  Icehowl Ruins  ♦  Immortal Emanation  ♦  Infected Delve  ♦  Inferno (Dungeon)  ♦  Iron Hold  ♦  Jalal's Vigil  ♦  Komdor Temple  ♦  Kor Dragan Barracks  ♦  Kor Valar Ramparts  ♦  Kotama Grasslands  ♦  Lair of the Despoiler  ♦  Leviathan's Maw  ♦  Light's Refuge  ♦  Light's Watch  ♦  Lost Archives  ♦  Lost Keep  ♦  Luban's Rest  ♦  Maddux Watch  ♦  Mahjoob's Safehouse  ♦  Mariner's Refuge  ♦  Maugan's Works  ♦  Maulwood  ♦  Mercy's Reach  ♦  Mithering Descent  ♦  Mournfield  ♦  Necropolis of the Firstborn  ♦  Nostrava Deepwood  ♦  Oblivion  ♦  Offal Pits  ♦  Oldstones  ♦  Ominous Cellar  ♦  Onyx Hold  ♦  Orbei Monastery Halls  ♦  Pallid Delve  ♦  Path of the Blind  ♦  Penitent Cairns  ♦  Prison of Caldeum  ♦  Putrid Aquifer  ♦  Raethwind Wilds  ♦  Renegade's Retreat  ♦  Rimescar Cavern  ♦  Ruins of Eridu  ♦  Sanguine Chapel  ♦  Saraan Caldera  ♦  Sarat's Lair  ♦  Sealed Archives  ♦  Seaside Descent  ♦  Sepulcher of the Forsworn  ♦  Serpent's Lair  ♦  Shadowed Plunge  ♦  Shifting City  ♦  Shivta Ruins  ♦  Sirocco Caverns  ♦  Steadfast Barracks  ♦  Stockades  ♦  Sunken Library  ♦  Sunken Ruins  ♦  Temple of the Deathspeaker  ♦  Temple of the Primes  ♦  The Exalted Terrace  ♦  The Forlorn Hovel  ♦  The Slithering Dark  ♦  Tomb of the Saints  ♦  Tormented Ruins  ♦  Tunnels Beneath the Oasis  ♦  Twisted Hollow  ♦  Uldur's Cave  ♦  Underroot  ♦  Untamed Thicket  ♦  Vault of The Forsaken  ♦  Vizjerei Athenaeum  ♦  Wasting Hollow  ♦  Weeping Cairns  ♦  Whispering Pines  ♦  Whispering Vault  ♦  Witchwater  ♦  Wretched Delve  ♦  Yshari Sanctum  ♦  Zenith

 




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