Infernal Hordes

fell council diablo4 wiki guide300px
Event Type Seasonal Event
Season Season of the Infernal Hordes

Infernal Hordes is a Seasonal Event in Diablo 4. Infernal Hordes is a Seasonal Event that was introduced during the Season of the Infernal Hordes. Infernal Hordes faces players with waves of enemies that culminate in a boss battle against the Fell Council. Seasonal Events are special, optional Quests, that players can partake in order to experience new challenge content, and objectives and gain rare rewards. This is content introduced during different Seasons in addition to the Season Journey objectives. These event locations vary and may have prerequisites or requirements that must be completed before they become available. Learn all requirements, details, Notes, and Tips about Infernal Hordes in Diablo 4 below. 

  • Infernal Hordes will receive drastic changes in Season 6. Head here to read this changes!

Infernal Hordes Location & Information Diablo 4

The Infernal Hordes is a survival mode with waves of enemies that leads to a distinctive Boss fight. Although it's meant as an endgame challenge, players can begin this mode once they reach World Tier 3. The difficulty of this mode is comparable to Nightmare Dungeons, with players able to increase the Tier of each Infernal Horde run using an Infernal Compass and Abyssal Scrolls. Additionally, similar to Nightmare Dungeons, each run allows a limited number of player revives before it concludes.

Difficulty on Infernal Hordes range from Tier 1 to Tier 8, and monster levels scale as the difficulty level increases. Tier 1 monsters start at Level 60 and increase incrementally by 20 levels in each Tier, capping at level 200 at Tier 8. This applies to all types of monsters, such as Bosses.

Also, higher Tiers will increase the amount of waves players will have to fight through, up to 10 waves at Tier 8.

It is important to note that each wave has an associated 60-second timer. Different types of demons will appear before the time runs out, and players will not have to defeat all of them, but rather survive for the extent of the wave. Besides that, completing events and killing certain demon types will award players with Burning Aether, so it is important to try to complete as much as possible to maximize rewards

  

 Tier Monster Level Revives Available Waves Source
1 60 8 5
  • Whisper Caches
  • Helltide Chests
  • Nightmare Dungeons (World Tier 3)
80 
  • Whisper Caches
  • Helltide Chests
  • Nightmare Dungeons (World Tier 4)
100 
  • Whisper Caches
  • Helltide Chests
  • Nightmare Dungeons (World Tier 4 at level 100)
120 
  • Upgrade from previous Tier
140 
  • Upgrade from previous Tier
160 
  • Upgrade from previous Tier
180 
  • Upgrade from previous Tier
8 200 2 10
  • Upgrade from previous Tier

The objective while completing Infernal Hordes are: 

  1. To defeat all waves of enemies
  2. Face and defeat the Fell Council
  3. Collect as much Burning Aether as possible to spend on the Spoils of Hell chests 

 

Diablo 4 Infernal Hordes changes with Vessel Of Hatred

Infernal Hordes Update

The new update to Diablo 4 has introduced many changes to the base game and many of its features, Infernal Hordes are no exception to these changes:

  • Infernal Compasses can no longer be crafted, and they will only appear as rare drops on Torment difficulties. In order to access at least Torment I, you have to beat Tier 20 on The Pit of the Artificers. This makes more rewarding than before, but they are not as frequent, so don't expect to have your inventory filled with Infernal Compasses.
  • The difficulty of the activity is now purely based on the difficulty you are playing on as well. There is no other influence on it.
  • The number of Waves during the horde will be randomly determined on each Compass Drop.
  • Revives have also been revised  and changed. They are not permanently set to 4 Revives for all Infernal Hordes runs.

Loot Changes in Infernal Hordes

The chests found at the end of the run have undergone some significant changes too! The equipment and Items chests are gone for good, since they are considered no longer necesary.

There have been some changes regarding how to interact, or open certain chests. For example, Materials chests now also consume all Aether, exactly like the Gold ones, granting greater rewards the more Aether is spent.

Greater Chest of Equipment has become much more expensive. Now it costs 200 Aether, instead of the 60 it costed before. This allows it to provide an Ancestral Legendary.

These items have a guaranteed Greater Affix, and are always maximum item level, which is 800 after the update.

Another new change introduced with the upddate, is that The Council now drops Legendary items with Infernal Hordes affixes.

 

 

 

 

Aether Events

Aether Events are the main source of Burning Aether for players. There are a total of 6 different Aether Events that can happen during Infernal Hordes. In some cases, it is important to try to complete them as soon as they become available.

Most Aether Events appear on the mini-map as pulsating circles at the moment they spawn, and after that moment, take the form of a small flame icon.

Aether Events in general appear on the mini-map as pulsating circles in the moments right before they spawn, and then once spawned, they take the form of little flame icons. Dropped Burning Aether appears on the mini-map as shinning small blue dots.

 

Aetheric Mass

Destroy the Aetheric Mass to gain Aether. The bloody mass puts out damage in cones, and stays stationary, the whole time. This event is triggered by player proximity, is easily destroyed, and initially drops 1 Aether after being destroyed.

 

Soulspire Event

You have to slay enemies within the Spire's ring to destroy it. Initially drops 1 Aether after being destroyed.

 

Aether Find

The Desecrator of Tormenter. powerful demons that emerge in any of the four corners of the Abyssal Verge. Drop 1 Aether after being destroyed.

 

Hellborne

Hellborne spawn in groups of three at random near the player's location. Initially, each one drops 1 Aether each after being destroyed.

 

Aether Lord

Aether Lord function similarly to Dungeon boss, with a bigger HP bar as well as a stagger bar. Have specific movesets and spawn at random. Drop 3 Aether when defeated.

 

Infernal Demon

The Burning Butcher comes from The Stalking Devil Infernal Offer, and can only be summoned once per wave. Drops 25 Aether when defeated.

This demon type, also known as the Burning Butcher, comes primarily from The Stalking Devil Infernal Offer and can only be summoned once per wave. It spawns at random, has a specific move set, and initially drops 25 Aether after being destroyed.

 

Infernal Offers

Once a wave is finished, players will be able to choose 1 of the 3 Infernal offers available.  These offers improve upon Aether Events in different ways, such as increasing their difficulty, summoning a new type of enemy, and provide more Burning Aether for the remaining enemy waves.

 

Infernal Offer Name Rarity Boon Bane
The Burning Rain Common At the end of each wave spawn 1-3 Aether Hellfire rains upon you
The Burning Hellborne Common Hellborne drop 2 additional Aether Hellfire now spawns Hellborne
The Aether Rush  Common Gathering Aether increases movement speed (8s) Normal monster damage +25%
The Exalted Hordes  Common Killing them spawns Aether Events +50% faster Normal monsters damage +25%
The Draining Spires  Common Soulspires grant 2 additional Aether Soulspires drain Life from players in range
The Bursting Masses  Common Waves start, spawn an Aetheric Mass Masses deal unavoidable damage
The Gorging Masses  Common While slowed this way, you have unlimited resources Slaying Aetheric Mass slows you (8s)
The Exalted Masses  Common Aetheric Mass grants +2 Aether Aetheric Mass damage +25%
The Teeming Masses Rare Aether Lords grant +3 Aether Masses spawn an Aether Lord on death
The Bursting Fiends Rare Aether Fiends explode and damage foes Elite damage +25%
The Exalted Elite Common Aether Fiends grant +2 Aether Elite damage +25% 
The Surging Elites Rare Aether Fiends grant +2 Aether Chance for Elite to spawn is doubled
The Unstopabble Elites Rare Aether Fiends grant +2 Aether  Elites are Unstoppable
The Corrupting Spires Common Soulspires pull foes inward Soulspires empower nearby foes
The Insatiable Spires Rare Soulspires grant 2x Aether Soulspires require 2x kills
The Summoned Lords Rare They grant +3 Aether Aether Lords now spawn
The Summoned Hellborne Common Hellborn grant +2 Aether Hellborn are hunting you
The Exalted Hellborne Rare Hellborn grant +2 Aether Hellborn damage +25%
The Invigorating Hellborne Rare Slaying Hellborn invigorates you Hellborn damage +25% 
The Enfeebled Wanderer Legendary Defeating Fell Council grants +15 Aether  Potion Cooldown is increased by 2 seconds
The Exhausted Wanderer Legendary Defeating Fell Council grants +15 Aether  Evade Cooldown is increased by 2 seconds
The Withered Wanderer Legendary Defeating Fell Council grants +15 Aether  -10% All Resistances
The Exalted Council Legendary Defeating them grants +15 Aether Fell Council damage +50%
The Stalking Devil Unique Slay it to gain +25 Aether An Infernal Demon has your scent

 

 

How to access the Infernal Hordes in Diablo 4

Players have to complete the Infernal Hordes questline in order to first gain access to them, which is divided in 3 Priority Quests. 

  • priority quests diablo 4 wiki guideThe Eyes of the Enemy
  • priority quests diablo 4 wiki guideInside the Black Tomb
  • priority quests diablo 4 wiki guideTo the Edge of the Abyss 

The questline begins in Zarbinzet, Hawezar, and once the quest is finished players will receive the first Infernal Compass, which allows opening a portal of the Gates of Hell to face the Infernal Hordes.  

 

Infernal Hordes Rewards in Diablo 4

By participating in Infernal Hordes, players will be able to spend Burning Aether on their choices of Spoils of Hell chests.

Name Cost Content
Spoils of Equipment 20 Burning Aether Legendary, Unique, or Mythic Unique items with a chance for Greater Affix rolls
 Spoils of Greater Equipment 60 Burning Aether Legendary, Unique, or Mythic Unique items with guaranteed Greater Affix.
Spoils of Materials  20 Burning Aether Herbs, Ores, Masterworking Materials, and Abyssal Scroll.
Spoils of Gold  Turns remaining Aether into gold

  

Players can farm the following Uniques by completing Infernal Hordes:

 

 

Infernal Hordes Notes & Lore

  • Notes & Trivia about the Local Event

  

 




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