Pallid Delve

Location Dry Steppes
Reward Elementalist's Aspect

Pallid Delve is a Dungeon in Diablo 4. Pallid Delve is guarded by cannibals in the higher levels, but the dead lurk in the darker areas. The Tomb Lord is the final boss of this dungeon. Pallid Delve can be found at Dry Steppes.

 

Cannibals guard a dark power in the crumbling mines.

 

Diablo 4 Pallid Delve Dungeon Location

Diablo IV Pallid Delve Dungeon can be found at:

 

Diablo 4 Pallid Delve Reward

Upon successfully completing Diablo IV Pallid Delve Dungeon, you will be rewarded with the following Legendary Aspect

 

How to complete Pallid Delve in Diablo 4

Pallid Delve can be completed by doing:

  • Slay all enemies in the Salt Mines
  • Slay the Headhunter and collect the Salt Encrusted Key
  • Use the Salt Encrusted Key to open the Cursed Ruins gate.
  • Travel to the Cursed Ruins
  • Destroy the Skeletal Construct: 3
  • Travel to the Bane of the Ancients
  • Defeat the Tomb Lord

 

Diablo 4 Quests in Pallid Delve Dungeon

Players need to complete Pallid Delve for the following Quests:

 

Diablo 4 Pallid Delve Walkthrough

Upon entering the dungeon, you'll find yourself at the Salt Mines. This dungeon has tight corridors, which means you can get easily swarmed by enemies if you're not careful. You need to be wary of Gorgers, as they can stun you, making you vulnerable, and can possibly lead to your death if you are surrounded by monsters. You are first tasked with slaying all enemies within the first area of the dungeon. Enemies will be marked with a red dot on your mini-map, pay attention to this so you won't have to backtrack and make sure no enemies are roaming around freely. Once you've slain all enemies, the Headhunter will spawn in the area, this is an elite enemy marked with the skull icon on your mini-map. You need to kill this elite enemy and retrieve the Salt Encrusted Key. After obtaining the key, make your way to the Cursed Ruins Gate and use the key to proceed to the next area.

Once you open the gate, you'll enter a room full of traps and monsters. You are tasked to activate two levers within the room to dispel the barrier that's blocking your path. It's best to take care of the enemies first before activating the levers. Once that's done, make your way to the Cursed Ruins. Upon reaching the area, your next task would be to look for three Skeletal Constructs and destroy them. Do note that these constructs can summon a bone wall to protect them, they are also guarded by some elite and trash monsters.

After destroying all three Skeletal Constructs, make your way to the Bane of the Ancients. Make sure to recover HP if needed by interacting with the Healing Well beside the entrance. Upon reaching the area, you'll face off against the dungeon boss, the Tomb Lord. This boss has a variety of attacks you need to look out for. Tomb Lord can summon skeleton minions to aid him in battle. It also has the ability to summon an orb and throw it as an attack, once it hits the ground, it will turn into a tornado and stay on the battlefield for a short while. It's best to create some distance, move around and deal damage to the boss while you take care of the skeleton minions in the area. It also has the ability to summon a bone wall, if this ability traps you, it will limit your movements and possibly make you vulnerable to some attacks. The Tomb Lord can also detonate the bone wall to deal damage. Once you've successfully slain the Tomb Lord, the dungeon is completed.

 

D4 Enemies & Bosses in Pallid Delve

Enemies

  • Cannibals
  • Skeletons
  • Spiders

Pallid Delve Notes & Tips

  • Dungeons are instanced domains that offer a sanctuary for brave adventurers. They are thematically related to the region in which they are found, but their layout is randomized. Each Dungeon has its own Boss as well as a related Legendary Aspect that they reward, once completed. Players are also awarded 30 Renown points by completing a dungeon.
  • All notes and tips about Pallid Delve go here…

 

All Diablo 4 Dungeons
Abandoned Barrow  ♦  Abandoned Mineworks  ♦  Akkhan's Grasp  ♦  Alabaster Monastery  ♦  Aldurwood  ♦  Ancient's Lament  ♦  Ancient Reservoir  ♦  Anica's Claim  ♦  Archives of Issalia  ♦  Bastion of Faith  ♦  Belfry Zakara  ♦  Betrayer's Row  ♦  Black Asylum  ♦  Blind Burrows  ♦  Bloodsoaked Crag  ♦  Borza's Hideout  ♦  Broken Bulwark  ♦  Buried Halls  ♦  Caldera Gate  ♦  Calibel's Mine  ♦  Carrion Fields  ♦  Cathedral of Light  ♦  Champion's Demise  ♦  Charnel Cave  ♦  Charnel House  ♦  Collapsed Vault  ♦  Conclave  ♦  Corrupted Grotto  ♦  Cradle  ♦  Crumbling Hekma  ♦  Crusader's Cathedral  ♦  Cultist Refuge  ♦  Dark Ravine  ♦  Darkened Holt  ♦  Dead Man's Dredge  ♦  Defiled Catacomb  ♦  Demon's Wake  ♦  Derelict Lodge  ♦  Deserted Underpass  ♦  Domhainne Tunnels  ♦  Donan's Study  ♦  Earthen Wound  ♦  Eldhaime Barracks  ♦  Eldhaime Ruins  ♦  Embered Recess  ♦  Endless Gates  ♦  Faceless Shrine  ♦  Fading Echo  ♦  Fallen Temple  ♦  Feral's Den  ♦  Fetid Mausoleum  ♦  Flooded Depths  ♦  Forbidden City  ♦  Forgotten Depths  ♦  Forgotten Ruins  ♦  Forsaken Quarry  ♦  Foul Undercrypts  ♦  Garan Hold  ♦  Garan Hold Dungeon  ♦  Ghoa Ruins  ♦  Grinning Labyrinth  ♦  Guulrahn  ♦  Guulrahn Canals  ♦  Guulrahn Slums  ♦  Hakan's Refuge  ♦  Hallowed Glacier  ♦  Hallowed Ossuary  ♦  Halls of the Damned  ♦  Haunted Refuge  ♦  Heathen's Keep  ♦  Heretics Asylum  ♦  Hive  ♦  Hoarfrost Demise  ♦  Horadric Vault  ♦  Howling Warren  ♦  Hungering Swamp  ♦  Icehowl Ruins  ♦  Immortal Emanation  ♦  Infected Delve  ♦  Inferno (Dungeon)  ♦  Iron Hold  ♦  Jalal's Vigil  ♦  Komdor Temple  ♦  Kor Dragan Barracks  ♦  Kor Valar Ramparts  ♦  Kotama Grasslands  ♦  Lair of the Despoiler  ♦  Leviathan's Maw  ♦  Light's Refuge  ♦  Light's Watch  ♦  Lost Archives  ♦  Lost Keep  ♦  Luban's Rest  ♦  Maddux Watch  ♦  Mahjoob's Safehouse  ♦  Mariner's Refuge  ♦  Maugan's Works  ♦  Maulwood  ♦  Mercy's Reach  ♦  Mithering Descent  ♦  Mournfield  ♦  Necropolis of the Firstborn  ♦  Nostrava Deepwood  ♦  Oblivion  ♦  Offal Pits  ♦  Oldstones  ♦  Ominous Cellar  ♦  Onyx Hold  ♦  Orbei Monastery Halls  ♦  Path of the Blind  ♦  Penitent Cairns  ♦  Prison of Caldeum  ♦  Putrid Aquifer  ♦  Raethwind Wilds  ♦  Renegade's Retreat  ♦  Rimescar Cavern  ♦  Ruins of Eridu  ♦  Sanguine Chapel  ♦  Saraan Caldera  ♦  Sarat's Lair  ♦  Sealed Archives  ♦  Seaside Descent  ♦  Sepulcher of the Forsworn  ♦  Serpent's Lair  ♦  Shadowed Plunge  ♦  Shifting City  ♦  Shivta Ruins  ♦  Sirocco Caverns  ♦  Steadfast Barracks  ♦  Stockades  ♦  Sunken Library  ♦  Sunken Ruins  ♦  Temple of the Deathspeaker  ♦  Temple of the Primes  ♦  The Exalted Terrace  ♦  The Forlorn Hovel  ♦  The Slithering Dark  ♦  Tomb of the Saints  ♦  Tormented Ruins  ♦  Tunnels Beneath the Oasis  ♦  Twisted Hollow  ♦  Uldur's Cave  ♦  Underroot  ♦  Untamed Thicket  ♦  Vault of The Forsaken  ♦  Vizjerei Athenaeum  ♦  Wasting Hollow  ♦  Weeping Cairns  ♦  Whispering Pines  ♦  Whispering Vault  ♦  Witchwater  ♦  Wretched Delve  ♦  Yshari Sanctum  ♦  Zenith

 




Tired of anon posting? Register!
Load more
⇈ ⇈