Runes in Diablo 4 are special Items that can be inserted into Weapons and Armor that have sockets on them. Runes are divided into two categories: Condition Runes and Effect Runes. When combined, Runes can form "Rune Words" that provide additional effects.

 

 

Runes in Diablo IV

 

Condition Runes in Diablo 4 are one of the two kind of Runes that can be found on the game. Condition Runes can be inserted on any socketed item, and they will provide with a condition for activating another socked rune. Combining similar Effect Runes and Condition Runes can help the player to increase the effectiveness of a playstyle or to reinforce a weak area of his build.

 

 

Condition Runes in Diablo 4

 

Name/Icon

Effect

vex_condition_rune_diablo_4_wiki_guide
Vex
normal_2_modifier_icon_diablo_4_wiki_guide_20pxWhen you use a healing potion, activate the next socketed rune
eth_condition_rune_diablo_4_wiki_guide
Eth
normal_2_modifier_icon_diablo_4_wiki_guide_20pxEvery 3 seconds without moving, activate the next socketed rune
fal_condition_rune_diablo_4_wiki_guide
Fal
normal_2_modifier_icon_diablo_4_wiki_guide_20pxWhen a pet dies, activate the next socketed rune
eld_condition_rune_diablo_4_wiki_guide
Eld
normal_2_modifier_icon_diablo_4_wiki_guide_20pxWhen you are stunned or frozen, activate the next socketed rune

 

 

Effect Runes in Diablo 4 are one of the two kind of Runes that can be found on the game. Effect Runes provide powerful effects while active, but require the conditions on a Condition Rune to be met. Combining similar Effect Runes and Condition Runes can help the player to increase the effectiveness of a playstyle or to reinforce a weak area of his build.

 

 

Effect Runes in Diablo 4

 

Name/Icon

Effect

dol_effect_rune_diablo_4_wiki_guide
Dol
normal_2_modifier_icon_diablo_4_wiki_guide_20pxWhen active, gain 50% critical strike chance for 7 seconds
sol_effect_rune_diablo_4_wiki_guide
Sol
normal_2_modifier_icon_diablo_4_wiki_guide_20px When active, gain a random shrine effect for 7 seconds
ist_effect_rune_diablo_4_wiki_guide
Ist
normal_2_modifier_icon_diablo_4_wiki_guide_20px When active, your next thorns hit deals 30% more
thul_effect_rune_diablo_4_wiki_guide
Thul
normal_2_modifier_icon_diablo_4_wiki_guide_20pxWhen active, gain 500 damage barrier

 

 




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    • Anonymous

      agreed like in diablo 2 getting like cta (call to arms ) for buff skills hp def atk increase it was cool ! and nice to use ... same for the merchants with like might or cold aura and giving them the polearm that made ress - 70* they increased talent and skill and they looked super cool kinda miss it

      • Anonymous

        This system looks very promising, but it would be very good if you can add the rune word system to it. For example you get conditions and effects for 2 runes, but for some combinations of runes you get new unique effect like in Diablo 2

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