Spiritborn Skills and Skill Trees in Diablo 4 refer to exclusive abilities for the Spiritborn Class. Diablo 4 Spiritborn Skill Tree is a major part of this Diablo experience, serving as a gateway to a spectrum of abilities and tactics to explore and master. Within the Spiritborn Skill Tree in Diablo 4, skills evolved around four Spirit Guardians Centipede, Eagle, Gorilla, and Jaguar.  Diablo 4 Spiritborn Class has 6 categories or 'cluster' of Skills: Basic, Core, Focus, Defensive, Potency and Ultimate. Each category can be unlocked by reaching a certain number of spent Skill Points.  

 

 

 

D4 Spiritborn Skills & Builds

The Spiritborn experience is one of fast, agile gameplay, with quick-striking attacks and many movement abilities. Add in Spirit Guardian-summoning Ultimate abilities and you've got an engaging, high-performance class that is sure to become a staple of the Diablo franchise.

  1. The Centipede: Focuses on Poison Damage and debuffs to drain life from their foes.
  2. The Eagle: A highly agile master of mobility. They are precise strikers who are evasive and control the element of Lightning 
  3. The Gorilla:  A defensive fighter focusing on resilience and mitigation. They are masters of physical damage.
  4. The Jaguar:  Adopts an aggressive fighting style that relies on flashy multi-hit attacks. They utilize fire as their primary element.

Visit our Builds page now and embark on your journey to become the ultimate Spiritborn in Sanctuary.

 

 

Diablo 4 Spiritborn Skill Tree

Spiritborn in Diablo 4 is an apex predator with access to four distinct animal spirits to channel their respective element. It uses Dexterity, a resource called Vigor, and can equip two new weapon types, Quarterstaves and Glaives.

Spiritborn Skills Comparison Table
Spiritborn Skills List
Spiritborn Skills Cards

 

 

Diablo 4 Spiritborn Basic Cluster

Diablo 4 Spiritborn Core Cluster

 

Diablo 4 Spiritborn Focus Cluster

 

Diablo 4 Spiritborn Defensive Cluster 

 

Diablo 4 Spiritborn Potency Cluster 

 

Diablo 4 Spiritborn Ultimate Cluster

 

Diablo 4 Spiritborn Key Passives

All Diablo 4 Spiritborn Skills Comparison Table

You can search by Name, Cluster, Effect or Requirement. Just type into the search box what you are looking for.

Quick Search of All D4 Spiribtorn Skills 

Skill Effect 
withering fist skill diablo4 wiki guide72px
Withering Fist
Generate Vigor: 9
Dart at and jab an enemy, dealing [5%] damage and applying [36%] poisoning damage over 6 seconds.
Your 3rd attack bursts on your target, damaging surrounding enemies and Slowing them by 40% for 3 seconds.
poison damage icon diablo4 wiki guide 24x24pxPoison Damage
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Enhanced Withering Fist
You gain 1 Vigor per second for every Nearby enemy Poisoned by Withering Fist, up to 10
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Sharp Withering Fist
Withering Fist's 3rd attack spreads its poisoning to 5 Nearby unaffected enemies.
Hitting a Vulnerable enemy will also spread that effect to all hit.
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Accelerated Withering Fist
Enemies poisoned by Withering Fist deal 20% less damage.
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Thrash
Generate Vigor: 8
Dive at an enemy and slash into it dealing 13 damage.
Your 3rd attack unleashes a rapid series of slashes around your target, dealing a total of 34 damage.
fire damage icon diablo 4 wiki guideDeals Fire Damage
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Enhanced Thrash
After killing an enemy, your next Thrash generates 10 additional Vigor, up to 10 casts of Thrash
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Sharp Thrash
Thrash's 3rd attack grants a stack of Ferocity.
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Accelerated Thrash
Thrash continues to unleash its 3rd attack if cast again within 1.5 seconds.
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Thunderspike
Generate Vigor: 9
Quickly jab forward with a piercing strike dealing 20 damage.
Your 3rd attack pierces further, dealing 30 damage and reduces your Evade cooldown by 5 seconds.
lightning damage icon diablo 4 wiki guideDeals Lightning Damage
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Enhanced Thunderspike
Thunderspike generates 5 additional Vigor if you have moved in the last 2 seconds.
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Sharp Thunderspike
Thunderspike's 3rd attack strikes back again, Pulling in and Knocking Down Distant enemies for 4.5 seconds.
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Accelerated Thunderspike
When you Evade, you attack with Thunderspike along the way and make enemies Vulnerable for 2 seconds.
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Rock Splitter
Generate Vigor: 11
Rush at a target and clobber enemies in front of you, dealing 20 damage.
Your 3rd attack strikes enemies around you, dealing 38 damage.
physical damage icon diablo iv wikiDeals Physical Damage
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Enhanced Rock Splitter
Rock Splitter increases your Block Chance by 15% for 5 seconds and when you block you gain 11 Vigor.
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Sharp Rock Splitter
Rock Splitter's 3rd attack Knocks enemies Back and grants Resolve per enemy hit.
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Accelerated Rock Splitter
Rock Splitter increases your Thorns by 13 for 5 seconds and your 3rd attack deals 100% of your Thorns to enemies.
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Crushing Hand
Vigor Cost: 30 
Smash down next to you with, creating 2 shockwaves that either side that overlap and each deal 34 damage.
physical damage icon diablo iv wikiDeals Physical Damage
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Enhanced Crushing Hand
Crushing Hand grants a Barrier equal to 10% of the damage it deals for 2 seconds, up to 50% of your Maximum Life.
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Rampant Crushing Hand
Crushing Hand's radius increases by 5% for every stack of Resolve you have, up to 40%
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Advantageous Crushing Hand
Enemies hit by both strikes of Crushing Hand are Knocked Down for 2 seconds.
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Quill Volley
Vigor Cost: 35 
Hurl 5 feathers that pierce through enemies, each dealing [14%] damage.
lightning damage icon diablo 4 wiki guideDeals Lightning Damage
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Enhanced Quill Volley
Quill Volley makes enemies Vulnerable for 3 seconds if they are hit with at least 3 feathers at once.
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Rampant Quill Volley
Quill Volley's feathers fly 50% further and converge on your target with 0.2% additional Critical Strike Chance for each point of Vigor you had on cast.
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Advantageous Quill Volley
Quill Volley hurls out 3 additonal feathers and deals 30% increased damage to each enemy per hit.
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Rake
Vigor Cost: 30
Conjure claws that rake through enemies in front of you, dealing [20%] damage before exploding for an additional [40%] damage.
fire damage icon diablo 4 wiki guideDeals Fire Damage
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Enhanced Rake
Casting Rake grants a stack of Ferocity.
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Advantageous Rake
Hitting at least one enemy with Rake reduces your longest active Cooldown by 0.5 seconds.
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Rampant Rake
Rake' Vigor cost is reduced by 2 per stack of Ferocity you have.
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Stinger
Vigor Cost: 40 
Lucky Hit Chance: 16%
Strike a small area, dealing [70%] damage to enemies within as well as all surrounding Poisoned enemies.
poison damage icon diablo4 wiki guide 24x24pxDeals Poison Damage
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Enhanced Stinger
Stinger applies 50% of its Base damage as Poisoning over 6 seconds to all enemies hit
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Advantageous Stinger
If Stinger strikes a Vulnerable enemy it Heals you for 10% of your Maximum Life. If you are Healthy it makes enemies Vulnerable for 3 seconds.
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Rampant Stinger
Stinger deals 5% increased Direct damage to Elites for every Neaby Poisoned enemy.
vortex skill diablo4 wiki guide75px
Vortex
Cooldownt: 12 seconds
Lucky Hit Chance: 21%
Create a cyclone that Pulls enemies inward, followed by a crushing downdraft that deals 35% damage to them.
lightning damage icon diablo 4 wiki guideDeals Lightning Damage
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Enhanced Vortex
Casting Vortex increases the damage of the next Skill cast by 20%.
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Measured Vortex
While you have an active Barrier, your Vortex does 200% additional damage and Knocks enemies down for 3 seconds.
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Replenishing Vortex
Critical Strike with Vortex reduce its Cooldown by 1 second.
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Soar
Cooldownt: 15 seconds
Lucky Hit Chance: 66%
Fly into the air, creating a cloud that makes enemies at your target location Vulnerable for 5 seconds before you crash down upon them, dealing 50% damage.
lightning damage icon diablo 4 wiki guideDeals Lightning Damage
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Enhanced Soar
 The next hit against an enemy struck by Soar is a guaranteed Critical Strike. If Soar hits no enemies you instead gain 50% increased Movement Speed for 3 seconds.
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Measured Soar
Soar makes you Unstoppable for 3 seconds
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Replenishing Soar

Soar's cloud remains around you for 7 seconds after landing and continues to make enemies Vulnerable.
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Mirage (Skill)
Gain 100% increased Dodge Chance during Evade. Whenever you Dodge, you gain 5% Critical Strike Chance for 3 seconds.
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Unrestrained (Spiritborn)
You deal 3% increased damage while Unhindered or Unstoppable.
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Swift
Your Mobility Skill Cooldowns are reduced up to 6 seconds based on how far you travel with them.
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Ravager
Cooldownt: 20 seconds
Lucky Hit Chance: 30%
Passive: Minimum Ferocity increased by 2.
Active: Unleash a savage roar, causing all your attacks to trigger additional strikes dealing 60% damage for 6 seconds.
fire damage icon diablo 4 wiki guideDeals Fire Damage
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Enhanced Ravager
Ravager's duration is extended by 2 seconds per kill while active. This bonus is reduced by 0.25 each kill, to a minimum of 0.50 seconds.
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Replenishing Ravager
Ravager passively stockpiles any Healing you receive up to 40 stacks. While active, Ravager spends stacks to strike Elite enemies up to an additional 4 times.
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Measured Ravager
While Ravager is active, your Core Skills instantly dash to your target and all Vigor Generation is increased by 30%.
apex skill diablo4 wiki guide75px
Apex
You deal 3% increased Vulnerable damage. Double this bonus vs Elite enemies.
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Diminishment
Vulnerable enemies deal 5% less damage to you.
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Toxic Skin
Cooldownt: 15 seconds
Lucky Hit Chance: 10%
Passive: Enemies that attack you are Poisoned for 36% damage over 3 seconds.
Active: Your toxins overflow, applying the Poisoning in a trail and making you Unhindered for 5 seconds.
poison damage icon diablo4 wiki guide 24x24pxDeals Poison Damage
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Enhanced Toxic Skin
While active, Toxic Skin's Poisoning is increased by 130% to 90 over 3 seconds
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Measured Toxic Skin
While Toxic Skin is active, your Poisoning deals an additional 36% of its damage over time as Critical Strikes to Vulnerable enemies.
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Replenishing Toxic Skin
Toxic Skin passively increases Thorns damage you deal to Poisoned enemies by 100%.
endurance skill diablo4 wiki guide75px
Endurance
Casting a Defensive Skill grants 5 Vigor.
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Fueled
Gain increased Life on Kill equal to 5% of your Maximum Life while you have at least 4 stacks of Ferocity.
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Perseverance
Gain 1% additional Damage Reduction per stack of Resolve. 
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Armored Hide
Cooldown: 25 seconds
Lucky Hit Chance: 31%
Passive: Gain 1 Resolve every 5 seconds.
Active: Encase yourself, becoming Unstoppable and gaining 100% Block Chance for 3 seconds.
physical damage icon diablo iv wikiDeals Physical Damage
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Enhanced Armored Hide
Activating Armored Hide grants you Maximum Resolve and increases your Thorns by X for the duration.
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Adaptable Armored Hide
When you Evade through enemies with Armored Hide active, you deal 100% of your Thorns to them and Heal for 5% of your Maximum Life per hit.
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Reinforced Armored Hide
While active, Armored Hide increases your Block Reduction by 5% for every Nearby enemy.
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Concussive Stomp
Cooldown: 10 seconds
Lucky Hit Chance: 20%
Stomp in front of you, releasing a shockwave that deals 15% damage and Knocks Down enemies for 3 seconds.
physical damage icon diablo iv wikiDeals Physical Damage
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Enhanced Concussive Stomp
Concussive Stomp grants a Barrier equal to 10% of your Maximum Life per enemy hit for 3 seconds, up to 100%.
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Adaptable Concussive Stomp
When enemies recover from Concussive Stomp, you Dodge their next 3 attacks.
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Reinforced Concussive Stomp
Concussive Stomp gains an additional Charge and does 500% increased damage to Unstoppable enemies and Bosses.
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Counterattack
Charges: 2
Charge Cooldown: 15 Seconds
Passive: Gain 20% Dodge Chance and automatically retaliate against Close enemies for 80% damage when you Dodge their attacks.
Active: Dodge all direct attacks for 2 seconds.
fire damage icon diablo 4 wiki guideDeals Fire Damage
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Enhanced Counterattack
Counterattack's Cooldown is reduced by 0.5 seconds per stack of Ferocity you have.
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Adaptable Counterattack
When you Dodge a Control Impairing attack with Counterattack it will reflect that Crowd Control to all Close enemies for 2 seconds.
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Reinforced Counterattack
Counterattack passively increases your Critical Strike Damage by 10% for every Close enemy.
scourge skill diablo4 wiki guide74px
Scourge
Cooldown: 12 seconds
Lucky Hit Chance: 20%
Call forth a wave of insects that bite enemies, Fearing and Slowing them for 3 seconds and applying 100% Poisoning damage over 6 seconds.
poison damage icon diablo4 wiki guide 24x24pxDeals Poison Damage
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Enhanced Scourge
Each time you hit an enemy with Scourge, you gain 1% increased damage vs Crowd Controlled enemies for 6 seconds, up to 50%.
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Adaptable Scourge
Lucky Hit: Hitting an enemy affected by Scourge has up to a 50% chance to Life Steal  of the damage done.
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Reinforced Scourge
Casting Scourge grants 100% of your Maximum Vigor over 6 seconds.
antivenom skill diablo4 wiki guide75px
Antivenom
You gain 15% increased Poison Resistance and your Maximum Poison Resistance is increased by 5%
nourishment skill diablo4 wiki guide75px
Nourishment
Your healing is increased by 20%. Whenever you Heal your Poisoning Damage is increased by 4% for 3 seconds
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Patient Guard
Gain 10% Block Chance. After standing still for 1.0 seconds, you gain 10% Block Damage Reduction. Lasts for 2 seconds after your next move.
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Auspicious
After not taking damage for 5 seconds, you gain up to 10% of your Maximum Life as a Barrier over 10 seconds.
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Bastion
Gain 6 Thorns. While you have a Barrier your Thorns are increased by 30% 
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Resilient
Casting a Gorilla Skill grants 5% increased Maximum Life for 10 seconds.
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Dominant (Skill)
Gorilla Skills deal 5% increased damage to Knocked Down enemies and have a 5% chance to Execute them if they are not a Boss.
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Payback
Cooldown: 12 seconds
Lucky Hit Chance: 30%
Smash enemies in front of you, dealing 100% damage.
When attacked, you have a 35% chance to reduce Payback's active Cooldown by 1 second.
physical damage icon diablo iv wikiDeals Physical Damage
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Enhanced Payback
Each time an enemy attacks you the damage they take from Payback is increased by 5% for 60 seconds, up to 75%.
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Poised Payback
Payback passively grants you Vigor when you take damage. Payback is now a Core Skill and consumes all available Vigor to increase its damage by 0.5% for each point spent.
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Invasive Payback
Becoming Control Impaired while Payback is on Cooldown makes it free to cast and grants you Unstoppable for 3 seconds. Can only occur once every 30 seconds.
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Brilliance
Eagle Skills deal 1% increased damage for each 20% Movement Speed you have.
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Acceleration
Casting an Eagle Skill grants 5% increased Movement Speed for 3 sceonds.
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Razor Wings
Charges: 3
Charge Cooldown: 10 Seconds
Whirl out a cluster of razor-sharp feathers that rebound back, dealing 75% damage each way.
lightning damage icon diablo 4 wiki guideDeals Lightning Damage
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Enhanced Razor Wings
Razor Wings makes enemies Vulnerable for 5 seconds when hitting with a Critical Strike or from behind.
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Invasive Razor Wings
Razor Wings consumes 3 Charges to send out a spiral of 3 wings at once.
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Poised Razor Wings
Razor Wings has a 10% chance to regain a Charge when they hit an enemy a second time. Double this chance if you have an active Barrier.
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Rushing Claw
Charges4
Charge Cooldown: 4 per 20 seconds
Lucky Hit Chance: 25%
Slash a short distance through an enemy, striking all enemies along the way twice for a total of 50% total damage.
fire damage icon diablo 4 wiki guideDeals Fire Damage
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Enhanced Rushing Claw
Enemies hit by Rushing Claw take 20% increased damage from Rushing Claw, up to 100%.
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Invasive Rushing Claw
Using Rushing Claw's last Charge will instantly refill all Charges by consuming 4 stacks of Ferocity.
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Poised Rushing Claw
When Rushing Claw hits an Elite enemy you gain 25% increased Dodge Chance for 6 seconds.
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Potent (Skill)
Hitting enemies with Jaguar skills increases the damage they take from you by 0.1%, up to 10%
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Furnace
Jaguar Skills deal 2% increased Critical Strike Damage per stack of Ferocity.
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Touch of Death
Cooldown: 15 seconds
Lucky Hit Chance: 21%
Strike an enemy and infect them, dealing 5% damage and applying 300% Poisoning damage over 9 seconds.
When the infection expires or the host dies, a swarm hatches and seeks enemies for 9 seconds, dealing 10% damage per hit.
You can have up to 3 swarms active at once.
poison damage icon diablo4 wiki guide 24x24pxDeals Poison Damage
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Enhanced Touch of Death
Touch of Death's infection Heals you for 2.0% of your Maximum Life per second for a total of 18% Maximum Life. You Heal any remaining when the swarm hatches.
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Invasive Touch of Death
Touch of Death's swarm bursts every second, applying 30% of its Base Poisoning damage over 6 seconds to surrounding enemies.
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Poised Touch of Death
Touch of Death is now a Core Skill which costs 70 Vigor and has no Cooldown.
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Ravenous (Skill)
Your Centipede Skills deal 15% increased damage. Double this bonus vs Healthy Enemies. 
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Oppressive (Skill)
Your Centipede Skills deal 30% increased damage to Crowd Controlled enemies and gain 50% increased Crowd Control Durations.
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The Protector
Cooldown: 45 seconds
Lucky Hit Chance: 15%
The Gorilla Spirit protects an area for 6 seconds, continuously smashing surrounding enemies for 80% damage and granting you Barrier for 15% of your Maximum Life every 1.5 seconds.
physical damage icon diablo iv wikiDeals Physical Damage
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Harmonious Protector
The Protector's strikes deal 300% increased damage to Non-Elite enemies and reduce the damage you take from Elite enemies by 30% for 6 seconds.
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Exalted Protector
The Protector's area persists for an additional 6 seconds. While in the area you are Unstoppable and any enemies or Small Missiles inside are Slowed by 80%.
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The Seeker
Charges3
Charge Cooldown: 30 seconds
Lucky Hit Chance: 30%
The Eagle Spirit swoops down and deals 20% damage. After a short delay it blasts off dealing 300% damage.
lightning damage icon diablo 4 wiki guideDeals Lightning Damage
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Harmonious Seeker

The Seeker's first hit Knocks enemies Down for 4 seconds and the second hit is a guaranteed Critical Strike.

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Exalted Seeker
The Seeker constantly makes all Nearby enemies Vulnerable while active. 
vehemence diablo4 skills wiki guide
Vehemence
Your Potency Skills deal 10%[x] increased damage, but have 5% increased Cooldowns
balanced exertion skills diablo 4 vessel of hatred wiki guide
Balanced Exertion
Your Core skills cost 3%[x] more Vigor, but deal 5%[x] increased damage
focal point skill diablo4 wiki guide
Focal Point

Gain a bonus based on the weapon type you wield. Casting a Focus skill doubles this bonus for 5 seconds:

  • Glaive: 5%[+] Bonus Lucky Hit Chance
  • Quarterstaff: 3%[+] Blocked Damage Reduction
  • Polearm: 10%[+] Lucky Hit Chance to make enemies Vulnerable
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Resolution
Casting an Ultimate Skill grants 5% increased damage to Elites for 3 seconds. Double this bonus if you are only fighting one enemy.
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Spiritual Attunement
Your Maximum Vigor is increased by 10 while you have an Ultimate Skill equipped.  
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Supremacy
Any enemies you kill while an Ultimate Skill is active grants a Stack of Supremacy, each increasing your damage by 1%, up to 10%. When an ultimate skill ends, you gain 5 stacks of Supremacy, but you begin to lose one stack every second. 
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Initiative
Casting an Ultimate Skill makes you Unstoppable for 1 seconds.
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Sustenance
Hitting enemies with an Ultimate Skill Heals you for 2% of your Maximum Life.
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Intricacy
Upon casting an Ultimate Skill, the last Potency, Defensive, or Focus skill you cast prior is reset and can be cast for free up to 1 time in the next 7 seconds.
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The Hunter
Cooldown: 45 seconds
Lucky Hit Chance: 15%
Bound across the battlefield with the Jaguar Spirit, dealing 50% damage upon landing and then rapidly slashing enemies in the area for 200% total damage over 7 strikes.
fire damage icon diablo 4 wiki guideDeals Fire Damage
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Harmonious Hunter
The Hunter overfills your Ferocity by 4 stacks and causes you to deal 100% increased damage to Injured enemies for 8 seconds.
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Exalted Hunter
Killing an enemy while The Hunter is present has a 15% chance to instantly reset its Cooldown and cause your next cast within 8 seconds to repeat its 7 strikes an additional time, up to 4 times.
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The Devourer
Cooldown: 45 seconds
Lucky Hit Chance: 10%
The Centipede Spirit emerges, blasting enemies in a line for 140% damage and spitting at others for 40% damage. Lasts for 15 seconds.
poison damage icon diablo4 wiki guide 24x24pxDeals Poison Damage
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Harmonious Devourer
As it emerges, The Devourer launches 10 toxic globs that apply 105% Poisoning damage over 6 seconds wherever they land.
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Exalted Devourer
While The Devourer is active, if a Non-Boss enemy's remaining Life becomes Poisoned they die instantly and unleash a Pestilent Swarm that deals 30% damage per hit to enemies it passes through.
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Vital Strikes

You deal 100% damage to Vulnerable enemies. 

After making an enemy Vulnerable, your next Direct damage dealt to them: 

  • Heals you for 2% of your Maximum Health
  • Generates 5 Vigor
  • Removes the Vulnerable effect
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Adaptative Stances

The Base Spirit of a Skill cast grants:

  • Eagle: 30% Movement Speed
  • Gorilla: 30% Damage Reduction
  • Jaguar: 30% Attack Speed
  • Centipede: 30% Life Steal

Casting a Skill of a different Base Spirit:

  • Swaps to the new bonus.
  • Increases all damage by 30% for 7 seconds.
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Prodigy's Tempo
Every 3rd consecutive cast of the same Basic Skill increases all Skill Ranks by 2 for 5 sceonds.
Every 3rd consecutive cast of the same Core or Potency Skill reduces all Skills' active Cooldowns by 10%, increased by 2% for each of their Skill Ranks.
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Noxious Resonance
Your Critical Strikes cause your Poisoning on an enemy to burst, dealing 100% of the total Poisoning instantly to them and 20% of it to surrounding enemies before removing the Poisoning effect from the primary target.

All Diablo 4 Spiritborn Skills Comparison Cards

 

Basic Cluster

 

Core Cluster

 

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Follow Through

Your Basic Skills deal 10/20/30%[x] increased damage. Double this bonus for 3rd attacks.
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Vigorous

Casting a Core Skill increases all Vigor Generation by 5/10/15% [x] for 3 seconds.
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Velocity

Generate 1/2/3 Vigor each second while moving if you have dealt damage in the last 5 seconds.

 

 

Focus Cluster

 

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Mirage (Skill)

Gain 100% increased Dodge Chance during Evade. Whenever you Dodge, you gain 5% Critical Strike Chance for 3 seconds.
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Unrestrained (Spiritborn)

You deal 3% increased damage while Unhindered or Unstoppable.
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Swift

Your Mobility Skill Cooldowns are reduced up to 6 seconds based on how far you travel with them.
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Apex

You deal 3% increased Vulnerable damage. Double this bonus vs Elite enemies.

 

Defensive Cluster

 

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Endurance

Casting a Defensive Skill grants 5 Vigor.
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Fueled

Gain increased Life on Kill equal to 5% of your Maximum Life while you have at least 4 stacks of Ferocity.
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Perseverance

Gain 1% additional Damage Reduction per stack of Resolve. 
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Antivenom

You gain 15% increased Poison Resistance and your Maximum Poison Resistance is increased by 5%

 

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Nourishment

Your healing is increased by 20%. Whenever you Heal your Poisoning Damage is increased by  4% for 3 seconds.
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Patient Guard

Gain 10% Block Chance. After standing still for 1.0 seconds, you gain 10% Block Damage Reduction. Lasts for 2 seconds after your next move.
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Auspicious

After not taking damage for 5 seconds, you gain up to 10% of your Maximum Life as a Barrier over 10 seconds.
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Bastion

Gain 6 Thorns. While you have a Barrier your Thorns are increased by 30% 

 

Potency Cluster

 

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Resilient

Casting a Gorilla Skill grants 5% increased Maximum Life for 10 seconds.
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Dominant (Skill)

Gorilla Skills deal 5% increased damage to Knocked Down enemies and have a 5% chance to Execute them if they are not a Boss.
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Brilliance

Eagle Skills deal 1% increased damage for each 20% Movement Speed you have.
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Acceleration

Casting an Eagle Skill grants 5% increased Movement Speed for 3 sceonds.

 

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Potent (Skill)

Hitting enemies with Jaguar skills increases the damage they take from you by 0.1%, up to 10%
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Furnace

Jaguar Skills deal 2% increased Critical Strike Damage per stack of Ferocity.
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Ravenous

Your Centipede Skills deal 15% increased damage. Double this bonus vs Healthy Enemies. 
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Oppressive (Skill)

Your Centipede Skills deal 30% increased damage to Crowd Controlled enemies and gain 50% increased Crowd Control Durations.

 

Ultimate Cluster

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Resolution

Casting an Ultimate Skill grants 5% increased damage to Elites for 3 seconds. Double this bonus if you are only fighting one enemy.
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Spiritual Attunement

Your Maximum Vigor is increased by 10 while you have an Ultimate Skill equipped.  
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Supremacy

Any enemies you kill while an Ultimate Skill is active grants a Stack of Supremacy, each increasing your damage by 1%, up to 10%. When an ultimate skill ends, you gain 5 stacks of Supremacy, but you begin to lose one stack every second. 
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Initiative

Casting an Ultimate Skill makes you Unstoppable for 1 seconds.

 

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Sustenance

Hitting enemies with an Ultimate Skill Heals you for 2% of your Maximum Life.
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Intricacy


Upon casting an Ultimate Skill, the last Potency, Defensive, or Focus skill you cast prior is reset and can be cast for free up to 1 time in the next 7 seconds.

 

 

 

Key Passive Cluster

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Vital Strikes

You deal 100% damage to Vulnerable enemies. 

After making an enemy Vulnerable, your next Direct damage dealt to them: 

  • Heals you for 2% of your Maximum Health
  • Generates 5 Vigor
  • Removes the Vulnerable effect
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Adaptative Stances

The Base Spirit of a Skill cast grants:

  • Eagle: 30% Movement Speed
  • Gorilla: 30% Damage Reduction
  • Jaguar: 30% Attack Speed
  • Centipede: 30% Life Steal

Casting a Skill of a different Base Spirit:

  • Swaps to the new bonus.
  • Increases all damage by 30% for 7 seconds.
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Prodigy's Tempo

Every 3rd consecutive cast of the same Basic Skill increases all Skill Ranks by 2 for 5 sceonds.
Every 3rd consecutive cast of the same Core or Potency Skill reduces all Skills' active Cooldowns by 10%, increased by 2% for each of their Skill Ranks.
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Noxious Resonance

Your Critical Strikes cause your Poisoning on an enemy to burst, dealing  100% of the total Poisoning instantly to them and  20% of it to surrounding enemies before removing the Poisoning effect from the primary target.

 




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