Witchwater

Location Hawezar
Reward Prodigy's Aspect

Witchwater is a Dungeon in Diablo 4. Witchwater is a dungeon in which Nangari imprison innocents for their bloody rituals. Slither is the final boss. Witchwater can be found at Hawezar.

 

Nangari cultists lure prey here with songs sung in dreams.

 

Diablo 4 Witchwater Dungeon Location

Diablo IV Witchwater Dungeon can be found at:

 

Diablo 4 Witchwater Reward

Upon successfully completing Diablo IV Witchwater Dungeon, you will be rewarded with the following Legendary Aspect

 

How to complete Witchwater in Diablo 4

Witchwater can be completed by doing:

  • Free the Prisoners: 4
  • Collect the Worn Key.
  • Use the Worn Key to open the Locked door.
  • Travel to the Slithering Crawl.
  • Destroy the Ward of Eyes: 3
  • Travel to the Sacrificial Den
  • Defeat Slither

 

Diablo 4 Quests in Witchwater Dungeon

Players need to complete Witchwater  for the following Quests:

  • There are no related Quests.

 

Diablo 4 Witchwater Walkthrough

Upon entering the dungeon, your first task would be to free four prisoners. They are marked with the white icon on your map. This dungeon has narrow corridors and tight spaces, and some enemies have the ability to summon a stone wall which can be difficult for you to maneuver the area. Be sure to have some crowd control ability equipped to easily mow down some of the mobs as you explore the dungeon.

After freeing the prisoners, retrieve the Worn Key and use it to open the locked door. Proceed to the next area and make your way to the Slithering Crawl. Upon reaching the area, you will need to destroy three Ward of Eyes. You can find them by viewing your map, they are marked with the white icon.

After destroying all the Ward of Eyes, make your way to the Sacrificial Den to face the dungeon boss, Slither. This boss has a snake-like body with three heads. It has multiple ranged projectiles that mainly deal poison damage. Try to close your distance and try going around it, everytime it faces your direction try to move away and attack from behind. Watch out for the projectiles. It can also summon more enemies in the area so be wary of that. Once you've defeated the Slither, the dungeon is completed.

 

D4 Enemies & Bosses in Witchwater

Enemies

  • Nangari
  • Spiders

Witchwater Notes & Tips

  • Dungeons are instanced domains that offer a sanctuary for brave adventurers. They are thematically related to the region in which they are found, but their layout is randomized. Each Dungeon has their own Boss as well as a related Legendary Aspect that they reward, once completed. Players are also awarded 30 Renown points by completing a dungeon.
  • All notes and tips about Witchwater go here…

 

All Diablo 4 Dungeons
Abandoned Barrow  ♦  Abandoned Mineworks  ♦  Akkhan's Grasp  ♦  Alabaster Monastery  ♦  Aldurwood  ♦  Ancient's Lament  ♦  Ancient Reservoir  ♦  Anica's Claim  ♦  Archives of Issalia  ♦  Bastion of Faith  ♦  Belfry Zakara  ♦  Betrayer's Row  ♦  Black Asylum  ♦  Blind Burrows  ♦  Bloodsoaked Crag  ♦  Borza's Hideout  ♦  Broken Bulwark  ♦  Buried Halls  ♦  Caldera Gate  ♦  Calibel's Mine  ♦  Carrion Fields  ♦  Cathedral of Light  ♦  Champion's Demise  ♦  Charnel Cave  ♦  Charnel House  ♦  Collapsed Vault  ♦  Conclave  ♦  Corrupted Grotto  ♦  Cradle  ♦  Crumbling Hekma  ♦  Crusader's Cathedral  ♦  Cultist Refuge  ♦  Dark Ravine  ♦  Darkened Holt  ♦  Dead Man's Dredge  ♦  Defiled Catacomb  ♦  Demon's Wake  ♦  Derelict Lodge  ♦  Deserted Underpass  ♦  Domhainne Tunnels  ♦  Donan's Study  ♦  Earthen Wound  ♦  Eldhaime Barracks  ♦  Eldhaime Ruins  ♦  Embered Recess  ♦  Endless Gates  ♦  Faceless Shrine  ♦  Fading Echo  ♦  Fallen Temple  ♦  Feral's Den  ♦  Fetid Mausoleum  ♦  Flooded Depths  ♦  Forbidden City  ♦  Forgotten Depths  ♦  Forgotten Ruins  ♦  Forsaken Quarry  ♦  Foul Undercrypts  ♦  Garan Hold  ♦  Garan Hold Dungeon  ♦  Ghoa Ruins  ♦  Grinning Labyrinth  ♦  Guulrahn  ♦  Guulrahn Canals  ♦  Guulrahn Slums  ♦  Hakan's Refuge  ♦  Hallowed Glacier  ♦  Hallowed Ossuary  ♦  Halls of the Damned  ♦  Haunted Refuge  ♦  Heathen's Keep  ♦  Heretics Asylum  ♦  Hive  ♦  Hoarfrost Demise  ♦  Horadric Vault  ♦  Howling Warren  ♦  Hungering Swamp  ♦  Icehowl Ruins  ♦  Immortal Emanation  ♦  Infected Delve  ♦  Inferno (Dungeon)  ♦  Iron Hold  ♦  Jalal's Vigil  ♦  Komdor Temple  ♦  Kor Dragan Barracks  ♦  Kor Valar Ramparts  ♦  Kotama Grasslands  ♦  Lair of the Despoiler  ♦  Leviathan's Maw  ♦  Light's Refuge  ♦  Light's Watch  ♦  Lost Archives  ♦  Lost Keep  ♦  Luban's Rest  ♦  Maddux Watch  ♦  Mahjoob's Safehouse  ♦  Mariner's Refuge  ♦  Maugan's Works  ♦  Maulwood  ♦  Mercy's Reach  ♦  Mithering Descent  ♦  Mournfield  ♦  Necropolis of the Firstborn  ♦  Nostrava Deepwood  ♦  Oblivion  ♦  Offal Pits  ♦  Oldstones  ♦  Ominous Cellar  ♦  Onyx Hold  ♦  Orbei Monastery Halls  ♦  Pallid Delve  ♦  Path of the Blind  ♦  Penitent Cairns  ♦  Prison of Caldeum  ♦  Putrid Aquifer  ♦  Raethwind Wilds  ♦  Renegade's Retreat  ♦  Rimescar Cavern  ♦  Ruins of Eridu  ♦  Sanguine Chapel  ♦  Saraan Caldera  ♦  Sarat's Lair  ♦  Sealed Archives  ♦  Seaside Descent  ♦  Sepulcher of the Forsworn  ♦  Serpent's Lair  ♦  Shadowed Plunge  ♦  Shifting City  ♦  Shivta Ruins  ♦  Sirocco Caverns  ♦  Steadfast Barracks  ♦  Stockades  ♦  Sunken Library  ♦  Sunken Ruins  ♦  Temple of the Deathspeaker  ♦  Temple of the Primes  ♦  The Exalted Terrace  ♦  The Forlorn Hovel  ♦  The Slithering Dark  ♦  Tomb of the Saints  ♦  Tormented Ruins  ♦  Tunnels Beneath the Oasis  ♦  Twisted Hollow  ♦  Uldur's Cave  ♦  Underroot  ♦  Untamed Thicket  ♦  Vault of The Forsaken  ♦  Vizjerei Athenaeum  ♦  Wasting Hollow  ♦  Weeping Cairns  ♦  Whispering Pines  ♦  Whispering Vault  ♦  Wretched Delve  ♦  Yshari Sanctum  ♦  Zenith

 




Tired of anon posting? Register!
Load more
⇈ ⇈