Zenith

Location Fractured Peaks
Reward Recharging Aspect

Zenith is a Dungeon in Diablo 4. Zenith is a tight dungeon teeming with Skeletons and other monsters. Zenith can be found at Fractured Peaks.

 

Unmapped tunnels sprawl beneath the peaks.

 

Diablo 4 Zenith Dungeon Location

Diablo IV Zenith Dungeon can be found at:

 

Diablo 4 Zenith Reward

Upon successfully completing Diablo IV Zenith Dungeon, you will be rewarded with the following Legendary Aspect

 

How to complete Zenith in Diablo 4

Zenith can be completed by doing:

  • Slay the Resurrected Guards: 2
  • Activate the Levers: 2
  • Travel to the Cavern of Self Exile.
  • Return the Bloodstone to the Pedestal: 3
  • Activate the Frozen Statue.
  • Defeat the Blood Bishop.

 

Diablo 4 Quests in Zenith Dungeon

Players need to complete Zenith  for the following Quests:

  • There are no related Quests.

 

Diablo 4 Zenith Walkthrough

Upon entering the dungeon, you'll find yourself within the Necrotic Chasm. This dungeon is filled with Skeletons and other monsters. Dealing with some of the enemies can be troublesome because of their AoEs in tight and narrow corridors, it can be very deadly if you are swarmed by these monsters, so always be careful and be aware of your positioning. Your first objective is to find the two Resurrected Guards and slay them. These enemies are considered elite monsters that are marked with the skull icon on your mini-map. Once you've slain both Resurrected Guards, make your way to the Cavern of Self Exile. Along the way, you'll eventually enter a room that will spawn multiple monsters, you'll have to activate the two levers within the room to dispel the barrier that's blocking your path, but make sure to slay the enemies first as interacting with the levers will make you vulnerable as you won't be able to attack and dodge. After clearing the room and activating the levers, make your way down to the next area.

Once you reach the Cavern of Self Exile, your next objective is to look for three Bloodstones and return them to their respective pedestals. You're going to have to walk around and explore the dungeon to find these Bloodstones. Do note that you can only carry one Bloodstone at a time, you would need to pick one up, place it on a pedestal, then look for the other Bloodstones and repeat the process. You'll encounter enemies along the way so it's best you have a crowd-control skill equipped.

After placing all Bloodstones on their respective pedestals, activate the Frozen Statue and the dungeon boss will appear. The boss for this dungeon is the Blood Bishop. This boss has a variety of attacks, it can shoot projectiles, summon explosive flesh boils in the area, and even grab you with its tentacles. Once you see a violet fog in front of the Bishop, try to keep your distance and start moving around to avoid the projectiles. The grab can be tricky to dodge, even if it is noticeably telegraphed, it still has a quick animation and can catch you off guard. The explosive flesh boils are a hassle to deal with, you can try to close your distance to the bishop to avoid the explosion or destroy them before they explode. Once you've slain the Blood Bishop, the dungeon is completed.

 

D4 Enemies & Bosses in Zenith

Enemies

  • Skeletons

Zenith Notes & Tips

  • Dungeons are instanced domains that offer a sanctuary for brave adventurers. They are thematically related to the region in which they are found, but their layout is randomized. Each Dungeon has their own Boss as well as a related Legendary Aspect that they reward, once completed. Players are also awarded 30 Renown points by completing a dungeon.
  • All notes and tips about Zenith go here…

 

All Diablo 4 Dungeons
Abandoned Barrow  ♦  Abandoned Mineworks  ♦  Akkhan's Grasp  ♦  Alabaster Monastery  ♦  Aldurwood  ♦  Ancient's Lament  ♦  Ancient Reservoir  ♦  Anica's Claim  ♦  Archives of Issalia  ♦  Bastion of Faith  ♦  Belfry Zakara  ♦  Betrayer's Row  ♦  Black Asylum  ♦  Blind Burrows  ♦  Bloodsoaked Crag  ♦  Borza's Hideout  ♦  Broken Bulwark  ♦  Buried Halls  ♦  Caldera Gate  ♦  Calibel's Mine  ♦  Carrion Fields  ♦  Cathedral of Light  ♦  Champion's Demise  ♦  Charnel Cave  ♦  Charnel House  ♦  Collapsed Vault  ♦  Conclave  ♦  Corrupted Grotto  ♦  Cradle  ♦  Crumbling Hekma  ♦  Crusader's Cathedral  ♦  Cultist Refuge  ♦  Dark Ravine  ♦  Darkened Holt  ♦  Dead Man's Dredge  ♦  Defiled Catacomb  ♦  Demon's Wake  ♦  Derelict Lodge  ♦  Deserted Underpass  ♦  Domhainne Tunnels  ♦  Donan's Study  ♦  Earthen Wound  ♦  Eldhaime Barracks  ♦  Eldhaime Ruins  ♦  Embered Recess  ♦  Endless Gates  ♦  Faceless Shrine  ♦  Fading Echo  ♦  Fallen Temple  ♦  Feral's Den  ♦  Fetid Mausoleum  ♦  Flooded Depths  ♦  Forbidden City  ♦  Forgotten Depths  ♦  Forgotten Ruins  ♦  Forsaken Quarry  ♦  Foul Undercrypts  ♦  Garan Hold  ♦  Garan Hold Dungeon  ♦  Ghoa Ruins  ♦  Grinning Labyrinth  ♦  Guulrahn  ♦  Guulrahn Canals  ♦  Guulrahn Slums  ♦  Hakan's Refuge  ♦  Hallowed Glacier  ♦  Hallowed Ossuary  ♦  Halls of the Damned  ♦  Haunted Refuge  ♦  Heathen's Keep  ♦  Heretics Asylum  ♦  Hive  ♦  Hoarfrost Demise  ♦  Horadric Vault  ♦  Howling Warren  ♦  Hungering Swamp  ♦  Icehowl Ruins  ♦  Immortal Emanation  ♦  Infected Delve  ♦  Inferno (Dungeon)  ♦  Iron Hold  ♦  Jalal's Vigil  ♦  Komdor Temple  ♦  Kor Dragan Barracks  ♦  Kor Valar Ramparts  ♦  Kotama Grasslands  ♦  Lair of the Despoiler  ♦  Leviathan's Maw  ♦  Light's Refuge  ♦  Light's Watch  ♦  Lost Archives  ♦  Lost Keep  ♦  Luban's Rest  ♦  Maddux Watch  ♦  Mahjoob's Safehouse  ♦  Mariner's Refuge  ♦  Maugan's Works  ♦  Maulwood  ♦  Mercy's Reach  ♦  Mithering Descent  ♦  Mournfield  ♦  Necropolis of the Firstborn  ♦  Nostrava Deepwood  ♦  Oblivion  ♦  Offal Pits  ♦  Oldstones  ♦  Ominous Cellar  ♦  Onyx Hold  ♦  Orbei Monastery Halls  ♦  Pallid Delve  ♦  Path of the Blind  ♦  Penitent Cairns  ♦  Prison of Caldeum  ♦  Putrid Aquifer  ♦  Raethwind Wilds  ♦  Renegade's Retreat  ♦  Rimescar Cavern  ♦  Ruins of Eridu  ♦  Sanguine Chapel  ♦  Saraan Caldera  ♦  Sarat's Lair  ♦  Sealed Archives  ♦  Seaside Descent  ♦  Sepulcher of the Forsworn  ♦  Serpent's Lair  ♦  Shadowed Plunge  ♦  Shifting City  ♦  Shivta Ruins  ♦  Sirocco Caverns  ♦  Steadfast Barracks  ♦  Stockades  ♦  Sunken Library  ♦  Sunken Ruins  ♦  Temple of the Deathspeaker  ♦  Temple of the Primes  ♦  The Exalted Terrace  ♦  The Forlorn Hovel  ♦  The Slithering Dark  ♦  Tomb of the Saints  ♦  Tormented Ruins  ♦  Tunnels Beneath the Oasis  ♦  Twisted Hollow  ♦  Uldur's Cave  ♦  Underroot  ♦  Untamed Thicket  ♦  Vault of The Forsaken  ♦  Vizjerei Athenaeum  ♦  Wasting Hollow  ♦  Weeping Cairns  ♦  Whispering Pines  ♦  Whispering Vault  ♦  Witchwater  ♦  Wretched Delve  ♦  Yshari Sanctum

 




Tired of anon posting? Register!
Load more
⇈ ⇈