Cultist Refuge |
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Location | Fractured Peaks |
Reward | Flamewalker's Aspect |
Cultist Refuge is a Dungeon in Diablo 4. Cultist Refuge is also encountered during the Sight to Madness Side quest. Cultist Refuge can be found at Fractured Peaks.
The last bastion of Nostrava's cultists.
Diablo 4 Cultist Refuge Dungeon Location
Diablo IV Cultist Refuge Dungeon can be found at:
- Nostrava in Fractured Peaks [Map Link]
Diablo 4 Cultist Refuge Reward
Upon successfully completing Diablo IV Cultist Refuge Dungeon, you will be rewarded with the following Legendary Aspect:
How to complete Cultist Refuge in Diablo 4
Cultist Refuge can be completed by doing:
- Slay all enemies in the Halls of Assembly.
- Slay the Overseer and collect the Cultist Key.
- Use the Cultist Key to open the Sanctum Door.
- Destroy the Construct.
- Travel to the Inner Sanctum.
- Slay the High Priests: 2
Diablo 4 Quests in Cultist Refuge Dungeon
Players need to complete Cultist Refuge for the following Quests:
- Completing the Cultist Refuge is not required for Sight to Madness, but is encountered during the side quest.
Diablo 4 Cultist Refuge Walkthrough
Upon entering the dungeon, you'll find yourself within the Halls of Assembly. You are first tasked with slaying all enemies within the area. The red dots marked on your mini-map indicates the location of all enemies. After killing a certain amount of enemies, a number will appear next to the current objective that states how many enemies left you need to kill. After clearing the area, The Overseer will spawn somewhere near you, you'll see them marked with the skull icon on your mini-map. Kill The Overseer and loot its corpse for the Cultist Key. After retrieving the Cultist Key, make your way to the Sanctum Door and open it to advance to the next area. Upon entering the room, you'll see the construct guarded by multiple Werewolves. You need to take care of the construct while dealing with the werewolves. Destroying the construct will dispel the barrier that's blocking your path.
Advance to the next area and climb down the ladder to reach the Inner Sanctum. Now you are tasked with slaying two High Priests. Continue following the main path, you'll encounter a Healing Well, you can use this to recover HP if needed. You'll find both the High Priests north of the map. Once you've slain both of them, the dungeon is completed.
D4 Enemies & Bosses in Cultist Refuge
Cultist Refuge Notes & Tips
- Dungeons are instanced domains that offer a sanctuary for brave adventurers. They are thematically related to the region in which they are found, but their layout is randomized. Each Dungeon has its own Boss as well as a related Legendary Aspect that they reward, once completed. Players are also awarded 30 Renown points by completing a dungeon.
- All notes and tips about Cultist Refuge go here…
Pretty sure Cultist Refuge is filled with cultists and not werewolves
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