The Scouring of Caldeum

Act VI

the scouring of caldeum main quest diablo 4 wiki guide 300px
Location Caldeum
Previous Quest The Jewel of the East
Next Quest The Walls Shake
Reward 24,898 XP
2,580 Gold

The Scouring of Caldeum is a Main Quest in Diablo 4. The Scouring of Caldeum can be found at Caldeum. Main Quests are mandatory missions that players must complete in order to finish the storyline and reach the next difficulty level. Main Quests must be done sequentially and are unlocked only after completing the previous Main Quest/s.

 

Diablo 4 The Scouring of Caldeum Objectives

  • Tell Prava you are ready
  • Escort your allies through Caldeum
  • Kill demons attacking from above
  • Investigate the large rooftop
  • Slay the Demon Commander
  • Rejoin your allies
  • Help defend your allies against the demons
  • Escort your allies through Caldeum
  • Speak with Lorath
  • Open the gate

 

Diablo IV The Scouring of Caldeum Walkthrough

At the end of The Jewel of the East, you and your allies are forced into aiding Inarius with defeating Lilith after he takes the worldstone in your possession. Get ready for a lengthy fight, then speak to Prava when you're ready. This mission is an escort mission; your allies will stop moving if you move too far away from them. Simply follow your allies and defeat any enemy you encounter on the way. The first group of enemies you'll encounter are some Mother's Chosen, Fallen, and Fallen Overseers.

When you reach the corner, another group of enemies will ambush you from above. Climb up the ladder you just passed by, and keep climbing up until you see enemies. You'll have to defeat some Spawn of the Damned, and two Elite Enemies. While you're fighting them, beware of the fire fields falling from above. After you're done with this roof, prepare yourself for a boss fight and rappel across the cable found on the left to get to the next roof top. 

When you reach the next roof, Uznu the Annihiliator will drop down from above. Uznu has a lot of front-facing moves, so it is recommended to stay behind him at all times. This boss doesn't have any special boss phases and will stick to three moves for the entire fight. For the first, he swings his weapon in a wide arc in front of him up to two times. In another, he rears his head then spews fire, leaving a wide arc of fire in front of him. Finally, he may fly up and summon fire from above. After the fire fields have disappeared, he lands back on the ground, dealing damage in a small area below him.

This boss is quite straightforward and simply staying behind him can mitigate a lot of his damage. Head down the stairs to the north after you've defeated Uznu and looted his drops. Climb down both ladders on the right, then defeat the hoard of Fallen, Fallen Overseers, and Flesh Threshers attacking your allies. Prava will order one of her Knights to break the wall ahead, after which dozens of Fallen, Flesh Threshers, and an Elite Summoner will swarm you. Defeat them all, and your party will make a quick stop in the middle of the next room.

Donan, Neyrelle, and Lorath will break off from the group. Speak to them and the four of you will split off from Prava's army. Climb up the ladder next to you, defeat or run past the Spawn of the Damned, then run south to turn the winch that opens the gate. The quest will end here, granting you 24,898 XP and 2,580 Gold. The Walls Shake begins immediately afterwards.

 

How to unlock The Scouring of Caldeum in Diablo 4

 

The Scouring of Caldeum Rewards in Diablo IV

  • 24,898 XP
  • 2,580 Gold

 

Diablo 4 The Scouring of Caldeum Notes & Tips

  • Other notes & tips for Diablo 4 The Scouring of Caldeum go here

 

 
Main Quests in Diablo 4
A Chorus of Voices  ♦  A Cold and Lifeless Shore  ♦  A Heavy Burden  ♦  A Hero's Return  ♦  A Hero's Reward  ♦  A Light in the Dark  ♦  A Master's Touch  ♦  A Meeting of the Minds  ♦  A Moment to Collect  ♦  An Unforseen Visit  ♦  Anguish Incarnate  ♦  Apex of Misery  ♦  As the World Burns  ♦  Below  ♦  Beneath the Mask  ♦  Beneath the Wine-Dark Sea  ♦  Brought Low  ♦  Buried Secrets  ♦  Call of the Deep  ♦  Cold Blood  ♦  Crossing Over  ♦  Dark Omens  ♦  Darkness Within  ♦  Descent  ♦  Descent into Flame  ♦  Dirge of the Mire  ♦  Dusk on the Mountain  ♦  Encroaching Shadows  ♦  Encumbered Mind  ♦  Entombed Hatred  ♦  Entombed Legacy  ♦  Essence of Hatred  ♦  Evil Stirs in Kehjistan  ♦  Exhumed Relics  ♦  Exhuming the Forgotten  ♦  Eye of the Storm  ♦  Eye of the Storm (Main Quest)  ♦  Fangs of Corruption  ♦  Feral Nature  ♦  Fledgling Scholar  ♦  Flesh from Bone  ♦  Fragments of Mortality  ♦  Harrowed Lament  ♦  III Tidings  ♦  Ill Tidings  ♦  In Desolation's Wake  ♦  In Her Wake  ♦  In Ruins  ♦  In Search of Answers  ♦  Judgement of the Swamp  ♦  Knee-Deep in Faith  ♦  Kor Valar  ♦  Legacy of the Horadrim  ♦  Light's Guidance  ♦  Light's Judgement  ♦  Light's Protection  ♦  Light's Resolve  ♦  Light Extinguished  ♦  Loose Threads  ♦  Lost Arts  ♦  Missing Pieces  ♦  Oasis of Memories  ♦  On the Precipice  ♦  One Step Forward  ♦  Parting Embers  ♦  Picking Through the Bones  ♦  Piercing the Veil  ♦  Pilgrimage  ♦  Prayers for Salvation  ♦  Promises  ♦  Prying the Eye  ♦  Rite of Passage  ♦  Secrets of the Zakarum  ♦  Shadow Over Cerrigar  ♦  Shroud of the Horadrim  ♦  Small Blessings  ♦  Stemming the Flow  ♦  Storming the Gates  ♦  Suffering Disquiet  ♦  Swamp Hospitality  ♦  Tainted Flesh  ♦  Tarnished Luster  ♦  The Beast Within  ♦  The Blind Eye  ♦  The Cage of Grief  ♦  The City of Blood and Dust  ♦  The Cost of Knowledge  ♦  The Jewel of the East  ♦  The Knight and the Magpie  ♦  The Path Divided  ♦  The Path of Rage  ♦  The Serpentine Path  ♦  The Slow, Beating Heart  ♦  The Spreading Darkness  ♦  The Walls Shake  ♦  Through the Dark Glass  ♦  Turning the Tide  ♦  Undertaking  ♦  Wayward  ♦  What Lies Ahead  ♦  Whispers from the Past  ♦  Whittling Sanity  ♦  Witch of the Wastes  ♦  Wrack Ruin

 




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