The Spreading Darkness

Act III

the spreading darkness main quest quests diablo 4 wiki guide 300px
Location Ked Bardu
Region Dry Steppes
Previous Quest As the World Burns
Next Quest Whittling Sanity
Suffering Disquiet
Reward None

The Spreading Darkness is a Main Quest in Diablo 4. The Spreading Darkness can be found at Ked Bardu, Dry Steppes. Main Quests are mandatory missions that players must complete in order to finish the storyline and reach the next difficulty level. Main Quests must be done sequentially and are unlocked only after completing the previous Main Quest/s.

 

Diablo 4 The Spreading Darkness Objectives

  • Meet Lorath in Ked Bardu
  • Search for Lorath in Ked Bardu
  • Speak with Daruuk
  • Rouse Lorath from his slumber
  • Speak with Teckrin
  • Return to Update Lorath

 

Diablo IV The Spreading Darkness Walkthrough

Although Act III and The Spreading Darkness unlocks after completing Act I, it is recommended to finish Act II before starting this quest.

From your current location, begin your journey towards the waypoint that leads to Ked Bardu, a bustling town nestled amidst the rugged landscapes. As you traverse the untamed terrain, prepare yourself for encounters with formidable adversaries that stand in your path. Be ready to face off against the likes of Arsonists, Hornets, Marauders, Slicers, Beasts, and Firebrands, each posing a unique challenge that tests your skills and resourcefulness.

With determination fueling your every step, you arrive at the imposing gates of Ked Bardu, their formidable presence a testament to the town's fortitude. As the gates open before you, venture inside the bustling streets that teem with life and intrigue. The air is thick with a palpable sense of anticipation as you navigate through the labyrinthine alleys, guided by the unwavering beacon of the waypoint leading you to your destination.

Following the guidance of the waypoint, your search for Lorath commences, leading you through the heart of Ked Bardu. The bustling activity of the townsfolk serves as a vivid backdrop to your quest, their whispered conversations and hurried footsteps weaving a tapestry of intrigue that further ignites your curiosity. Your eyes scan the area, searching for any signs or clues that might unveil the elusive Lorath's whereabouts.

As you traverse the vibrant streets, a chance encounter brings you face to face with Daruuk, a charismatic NPC known for his jovial demeanor and tales of daring escapades. Intrigued by your purpose, Daruuk extends a helping hand, offering insights and guidance to aid you in your search for Lorath. Together, you navigate the labyrinthine streets, weaving through bustling crowds and colorful market stalls, each step drawing you closer to your goal.

Finally, your collective efforts lead you to the right side of Ked Bardu, where Daruuk points out the figure of a slumbering Lorath, a victim of excessive revelry in the midst of his quest. Concerned for his well-being, you carefully approach, armed with a bucket of water to awaken him from his intoxicated slumber. As the cool liquid splashes upon his face, Lorath's eyes flutter open, his expression a mix of confusion and gratitude for your intervention.

Now fully awake and cognizant, Lorath reveals the gravity of the task at hand. He beseeches you to locate a woman named Teckrin, a skilled courier who holds vital messages essential to the progress of your mission. With unwavering determination, you embark on a new chapter of your adventure, seeking out Teckrin amidst the labyrinthine streets of Ked Bardu, each corner revealing a new mystery to unravel.

After a series of intriguing encounters and exchanges, you finally cross paths with Teckrin, a woman shrouded in an aura of enigma and purpose. Engaging her in conversation, you deftly navigate the delicate dance of diplomacy and persuasion, successfully acquiring the crucial messages that Lorath so desperately seeks.

With the weight of the mission on your shoulders, you make your way back to Lorath, your heart pounding with anticipation. As you deliver the invaluable messages and relay your encounters with Teckrin, a sense of accomplishment washes over you. The Main Quest, once a distant dream, has now reached its conclusion, marking a significant milestone in your heroic journey.

 

How to unlock The Spreading Darkness in Diablo 4

 

The Spreading Darkness Rewards in Diablo IV

None

 

Diablo 4 The Spreading Darkness Notes & Tips

  • Other notes & tips for Diablo 4 The Spreading Darkness go here

 

 
Main Quests in Diablo 4
A Chorus of Voices  ♦  A Cold and Lifeless Shore  ♦  A Heavy Burden  ♦  A Hero's Return  ♦  A Hero's Reward  ♦  A Light in the Dark  ♦  A Master's Touch  ♦  A Meeting of the Minds  ♦  A Moment to Collect  ♦  An Unforseen Visit  ♦  Anguish Incarnate  ♦  Apex of Misery  ♦  As the World Burns  ♦  Below  ♦  Beneath the Mask  ♦  Beneath the Wine-Dark Sea  ♦  Brought Low  ♦  Buried Secrets  ♦  Call of the Deep  ♦  Cold Blood  ♦  Crossing Over  ♦  Dark Omens  ♦  Darkness Within  ♦  Descent  ♦  Descent into Flame  ♦  Dirge of the Mire  ♦  Dusk on the Mountain  ♦  Encroaching Shadows  ♦  Encumbered Mind  ♦  Entombed Hatred  ♦  Entombed Legacy  ♦  Essence of Hatred  ♦  Evil Stirs in Kehjistan  ♦  Exhumed Relics  ♦  Exhuming the Forgotten  ♦  Eye of the Storm  ♦  Eye of the Storm (Main Quest)  ♦  Fangs of Corruption  ♦  Feral Nature  ♦  Fledgling Scholar  ♦  Flesh from Bone  ♦  Fragments of Mortality  ♦  Harrowed Lament  ♦  III Tidings  ♦  Ill Tidings  ♦  In Desolation's Wake  ♦  In Her Wake  ♦  In Ruins  ♦  In Search of Answers  ♦  Judgement of the Swamp  ♦  Knee-Deep in Faith  ♦  Kor Valar  ♦  Legacy of the Horadrim  ♦  Light's Guidance  ♦  Light's Judgement  ♦  Light's Protection  ♦  Light's Resolve  ♦  Light Extinguished  ♦  Loose Threads  ♦  Lost Arts  ♦  Missing Pieces  ♦  Oasis of Memories  ♦  On the Precipice  ♦  One Step Forward  ♦  Parting Embers  ♦  Picking Through the Bones  ♦  Piercing the Veil  ♦  Pilgrimage  ♦  Prayers for Salvation  ♦  Promises  ♦  Prying the Eye  ♦  Rite of Passage  ♦  Secrets of the Zakarum  ♦  Shadow Over Cerrigar  ♦  Shroud of the Horadrim  ♦  Small Blessings  ♦  Stemming the Flow  ♦  Storming the Gates  ♦  Suffering Disquiet  ♦  Swamp Hospitality  ♦  Tainted Flesh  ♦  Tarnished Luster  ♦  The Beast Within  ♦  The Blind Eye  ♦  The Cage of Grief  ♦  The City of Blood and Dust  ♦  The Cost of Knowledge  ♦  The Jewel of the East  ♦  The Knight and the Magpie  ♦  The Path Divided  ♦  The Path of Rage  ♦  The Scouring of Caldeum  ♦  The Serpentine Path  ♦  The Slow, Beating Heart  ♦  The Walls Shake  ♦  Through the Dark Glass  ♦  Turning the Tide  ♦  Undertaking  ♦  Wayward  ♦  What Lies Ahead  ♦  Whispers from the Past  ♦  Whittling Sanity  ♦  Witch of the Wastes  ♦  Wrack Ruin

 




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