rare glyph intelligence 40 paragon glyphs diablo 4 fextralife wiki guide
Rare Glyph

Deadriser

Level 1


Radius Size: 3

  ♦ Next Radius Increase at level: 15

Bonus:

  ♦ Paragon nodes within range gain +20.0% bonus to their Minion damage and damage reduction modifiers.

Additional Bonus:

  ♦ Whenever your Minions deal damage to an enemy, that enemy takes 1%[x] increased damage from you and your Minions, up to 12%[x], for 10 seconds.

Requirementes:

  ♦ 40 Intelligence

Deadriser is a Necromancer Rare Glyph in Diablo 4. Deadriser enhances the Necromancer's Paragon nodes for Minion damage and damage reduction modifiers for every 5 Willpower purchased within range. Moreover, when Minions deal damage to an enemy, the enemy takes increased damage from both the Necromancer and Minions for a short duration.

 

Diablo 4 Deadriser Glyph Bonuses

Diablo 4 Glyphs can be added into a Paragon Board and placed in a Glyph Socket once your character unlocked it. When placed in a socket, Glyphs grant additional boosts to the surrounding Paragon Nodes. 

  • Deadriser is a Rare Paragon Glyph that can be equipped by the Necromancer class.
  • At level 1 the Deadriser Glyph provides the following Bonus:
    • Paragon nodes within range gain +20.0% bonus to their Minion damage and damage reduction modifiers.
  • Reaching 40 Intelligence on allocated Paragon Nodes within its radius provides the following Additional Bonus
    • Whenever your Minions deal damage to an enemy, that enemy takes 1%[x] increased damage from you and your Minions, up to 12%[x], for 10 seconds.

 

Diablo 4 Deadriser Glyph Upgrades

Diablo 4 Deadriser Glyph can be further strengthened by venturing into Nightmare Dungeons and leveling it up. As a Paragon Glyph is upgraded, its radius of effect expands, enabling it to have a greater impact on a larger number of active tiles found on the Paragon Board

 

D4 Deadriser Glyph Upgrade Table
Level
Radius
Bonus
Additional Bonus
1 3 Paragon nodes within range gain +20.0% bonus to their Minion damage and damage reduction modifiers. Whenever your Minions deal damage to an enemy, that enemy takes 1%[x] increased damage from you and your Minions, up to 12%[x], for 10 seconds.
__level2__  __radius2__  __bonus2__  __additionalbonus2__
__level3__  __radius3__  __bonus3__  __additionalbonus3__
__level4__ __radius4__ __bonus4__ __additionalbonus4__

 

Diablo 4 Deadriser Notes & Tips

  • Other Notes & Tips go here

 

All Glyphs in Diablo 4
Abyssal  ♦  Adept  ♦  Advantage (Barbarian)  ♦  Advantage (Necromancer Glyph)  ♦  Advantage (Sorceress Glyph)  ♦  Ambidextrous  ♦  Ambush  ♦  Amplify  ♦  Bane (Druid)  ♦  Bane (Rogue)  ♦  Battle-hardened (Barbarian)  ♦  Battle-hardened (Druid Glyph)  ♦  Battle-hardened (Necromancer Glyph)  ♦  Blood-drinker  ♦  Bloodfeeder  ♦  Brawl  ♦  Canny  ♦  Charged  ♦  Chip  ♦  Cleaver  ♦  Closer  ♦  Combat  ♦  Combat (Glyph)  ♦  Conjurer  ♦  Control (Necromancer)  ♦  Control (Rogue)  ♦  Control (Sorceress)  ♦  Corporeal  ♦  Crusher  ♦  Darkness  ♦  Desecration  ♦  Destruction  ♦  Devious  ♦  Diminish  ♦  Disembowel  ♦  Dominate (Barbarian)  ♦  Dominate (Druid)  ♦  Dominate (Necromancer)  ♦  Earth and Sky  ♦  Efficacy  ♦  Electrocute  ♦  Electrocution (Glyph)  ♦  Elementalist  ♦  Enchanter  ♦  Essence  ♦  Executioner  ♦  Exhumation  ♦  Exploit  ♦  Exploit (Barbarian)  ♦  Exploit (Druid)  ♦  Exploit (Glyph)  ♦  Exploit (Necromancer)  ♦  Exploit (Rogue)  ♦  Exploit (Sorceress)  ♦  Explosive  ♦  Fang and Claw  ♦  Flamefeeder  ♦  Fluidity  ♦  Frostbite  ♦  Frostbite (Glyph)  ♦  Frostfeeder  ♦  Frostfeeder (Rogue)  ♦  Fulminate  ♦  Golem  ♦  Gravekeeper  ♦  Guzzler  ♦  Human  ♦  Imbiber  ♦  Imbiber (Necromancer)  ♦  Imbiber (Sorceress)  ♦  Impairment (Druid)  ♦  Impairment (Rogue)  ♦  Infusion  ♦  Invocation  ♦  Ire  ♦  Keeper  ♦  Mage  ♦  Marshal  ♦  Might  ♦  Mortal Draw  ♦  Nightstalker  ♦  Outmatch  ♦  Overwhelm (Barbarian)  ♦  Overwhelm (Druid)  ♦  Overwhelm (Necromancer)  ♦  Poise  ♦  Power  ♦  Pride  ♦  Protector  ♦  Pyromaniac  ♦  Ranger  ♦  Reanimator  ♦  Reinforced  ♦  Resolve  ♦  Revenge (Barbarian)  ♦  Revenge (Necromancer)  ♦  Ruin  ♦  Ruin (Druid Glyph)  ♦  Ruin (Necromancer Glyph)  ♦  Ruin (Rogue Glyph)  ♦  Ruin (Sorceress Glyph)  ♦  Rumble  ♦  Sacrificial  ♦  Scourge  ♦  Seething  ♦  Shapeshifter  ♦  Skill (Glyph)  ♦  Slayer  ♦  Slayer (Druid Glyph)  ♦  Slayer (Necromancer Glyph)  ♦  Slayer (Rogue Glyph)  ♦  Slayer (Sorceress Glyph)  ♦  Snare  ♦  Spirit  ♦  Stalagmite  ♦  Subdue (Barbarian)  ♦  Subdue (Druid)  ♦  Subdue (Necromancer Glyph)  ♦  Subdue (Rogue Glyph)  ♦  Subdue (Sorceress Glyph)  ♦  Tactician  ♦  Tears of Blood  ♦  Tectonic  ♦  Territorial (Barbarian)  ♦  Territorial (Druid)  ♦  Territorial (Necromancer)  ♦  Territorial (Sorceress)  ♦  Torch  ♦  Tracker (Druid)  ♦  Tracker (Rogue)  ♦  Turf  ♦  Twister  ♦  Undaunted (Barbarian)  ♦  Undaunted (Druid)  ♦  Undaunted (Necromancer)  ♦  Unleash  ♦  Versatility  ♦  Warding  ♦  Warrior  ♦  Weapon Master  ♦  Werebear  ♦  Werewolf  ♦  Wilds  ♦  Winter  ♦  Wisdom (Necromancer)  ♦  Wisdom (Sorceress)  ♦  Wrath

 




Tired of anon posting? Register!
    • Anonymous

      This is incorrect. The base bonus is 20% which is raised to 24% at either level 2 or 3 (and presumtively higher as the level increases)

    Load more
    ⇈ ⇈