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Call FamiliarLevel 3 |
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♦ Casting a Mastery, Weapon Mastery, Macabre, Wrath, or Imbuement Skill calls a Bat Familiar to attack nearby enemies, dealing 80 - 120 [80%] Physical damage with a 30.0% chance to Stun. Acquired with Potent Blood |
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Activation Cost: |
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3 3 0 |
Call Familiar is a Vampiric Power in Diablo 4. Call Familiar is a Major Vampiric Powers, which grants the ability to call a Bat Familiar. Vampiric Powers are unique powers introduced during Season 2 of the game, the Season of Blood. In the Season of Blood, players can unlock and utilize these Vampiric Powers as part of the game's seasonal mechanics. They are sorted into Minor and Major power types and each has its own Activation Cost of up to 3 types of pacts which are sorted into Ferocity, Divinity, and Eternity. These are Seasonal Consumable items that are dropped from enemies from the season required to activate Vampiric Powers and are obtained as rewards from Quests or by progression through the Season Journey (Season of Blood) objectives.
Diablo 4 Call Familiar Information
- type: Major
- Pact of Ferocity Required: 3
- Pact of Divinity Required: 3
- Pact of Eternity Required: 0
Pact Armor in Season of Blood can now grant certain Pacts, listed among their stats under "Pacts Granted." Players will need to equip Armor that grants the required Pacts from the Activation Cost stated on the Vampiric Power in order to be able to activate it.
Diablo 4 How to Unlock Call Familiar
Vampiric Powers are usually unlocked or upgraded by spending Potent Blood. Call Familiar can be obtained from the methods below. Once unlocked, Call Familiar can be Activated by adding the required Pacts listed above on your equipped gear.
- Acquired with Potent Blood
Call Familiar Notes & Tips Diablo 4
- Other Notes, Tips, and Trivia for Call Familiar in Diablo 4 go here.