Druid Paragon Boards in Diablo 4 are another layer of character customization that becomes unlocked once the Druid reaches Level 50. The Paragon Boards contain Tiles that can be unlocked by spending Paragon Points on them. Tiles grant passive effects, and the magnitude of their benefits correspond to the Tile rarity.
Druid Paragon Boards
Paragon Nodes Comparison Table
Druid Basic Board
Ancestral Guidance
Thunderstruck
Constricting Tendrils
Survival Instincts
Earthen Devastation
Heightened Malice
Lust for Carnage
Inner Beast
Quick Search of All Paragon Nodes
Paragon Node | Rarity | Paragon Board | Description | Bonus |
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Rare |
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+ 10.0% Damage, 4.0% Maximum Life | Another +10.0% Damage if requirements met:
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Rare |
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4.0% Maximum Life, +100 Armor | Another 4.0% Maximum Life if requirements met:
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Rare |
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+10.0% Damage, +10 Willpower | Another +10.0% Damage if requirements met:
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Rare |
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4.0% Resistance to All Elements, +10 Willpower | Another 4.0% Resistance to All Elements if requirements met:
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Legendary |
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Storm Skills deal 30%[x] increased Critical Strike Damage against Vulnerable or Immobilized enemies. | - |
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Rare |
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+10.0% Storm Skill Damage, +10 Willpower | Another +10.0% Storm Skill Damage if requirements met:
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Rare |
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4.0% Damage Reduction from Vulnerable Enemies, +10 Willpower | Another 4.0% Damage Reduction from Vulnerable Enemies if requirements met:
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Rare |
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12.0% Lightning Resistance, 4.0% Maximum Life | Another 12.0% Lightning Resistance if requirements met:
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Rare |
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+15.0% Critical Strike Damage, +15.0% Damage to Crowd Controlled Enemies | Another +15.0% Critical Strike Damage if requirements met:
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Rare |
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4.0% Maximum Life, +40% Potion Healing | Another +4.0% Potion Healing if requirements met:
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Rare |
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+15.0% Critical Strike Damage, +10.0% Vulnerable Damage | Another +15.0% Critical Strike Damage if requirements met:
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Legendary |
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Your Earth Skills deal 30% [x] increased damage to enemies afflicted by Crowd Control. | - |
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Rare |
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+15.0% Critical Strike Damage to Crowd Controlled Enemies, +15.0% Damage to Crowd Controlled Enemies | Another +15.0% Damage to Crowd Controlled Enemies if requirements met:
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Rare |
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6.5% Damage Taken Over Time Reduction, 4.0% Resistance to All Elements | Another 4.0% Resistance to All Elements if requirements met:
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Rare |
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+15.0% Critical Strike Damage with Earth Skills, +10 Willpower | Another +15.0% Critical Strike Damage with Earth Skills if requirements met:
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Rare |
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+100 Armor, +40% Potion Healing | Another +100 Armor if requirements met:
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Rare |
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+15.0% Critical Strike Damage to Crowd Controlled Enemies, +10.0% Earth Skill Damage | Another +10.0% Earth Skill Damage if requirements met:
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Legendary | Survival Instincts | While in Werebear form, you deal 1%[x] increased damage, up to 50%[x], for every 1% difference in current Life percent between you and the enemy. | - |
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Rare | Survival Instincts | +12.5% Damage while Healthy, +100 Armor | Another +12.5% Damage while Healthy if requirements met:
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Rare | Survival Instincts | +25.0% Damage to Healthy Enemies, +100 Armor | Another +25.0% Damage to Healthy Enemies if requirements met:
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Rare | Survival Instincts | +10.0% Werebear Skill Damage, +30.0% Overpower Damage | Another +30.0% Overpower Damage if requirements met:
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Rare | Survival Instincts | 4.0% Damage Reduction while Fortified, +65% Fortify Generation | Another 4.0% Damage Reduction while Fortified if requirements met:
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Rare | Survival Instincts | +2.0% Total Armor while in Werebear Form, +10 Willpower | Another +2.0% Total Armor while in Werebear Form if requirements met:
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Rare | Survival Instincts | +10.0% Damage while in Werebear Form, +10 Willpower | Another +10.0% Damage while in Werebear Form if requirements met:
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Legendary | Lust for Carnage | Critical Strikes with Werewolf Skills restore 2 Spirit. | - |
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Rare | Lust for Carnage | +10.0% Werewolf Skill Damage, +10 Willpower | Another +10.0% Werewolf Skill Damage if requirements met:
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Rare | Lust for Carnage | +4.0% Healing Received, +10 Willpower | Another +4.0% Healing Received if requirements met:
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Rare |
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+10 Life Regeneration while Not Damaged Recently, +4.0% Potion Healing | Another +4.0% Potion Healing if requirements met:
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Rare | Lust for Carnage | +8 Maximum Spirit, +50% Attack Speed | Another +5.0% Attack Speed if requirements met: |
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Rare | Lust for Carnage | +10.0% Werewolf Skill Damage, +15.0% Critical Strike Damage | Another +10.0% Werewolf Skill Damage if requirements met: |
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Rare | Lust for Carnage | 8.0% Control Impaired Duration Reduction, 6.5% Damage Taken Over Time Reduction | Another 8.0% Control impaired Duration Reduction if requirements met:
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Legendary | Heightened Malice | While there are 3 or more Poisoned enemies Nearby, you deal 45%[x] increased damage. | - |
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Rare | Heightened Malice | 12.0% Poison Resistance, 4.0% Maximum Life | Another 12.0% Poison Resistance if requirements met:
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Rare | Heightened Malice | 12.0% Poison Resistance, +100 Armor | Another 12.0% Poison Resistance if requirements met:
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Rare | Heightened Malice | 4.0% Damage Reduction from Enemies That Are Poisoned, +10 Willpower | Another 4.0% Damage Reduction from Enemies That Are Poisoned if requirements met:
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Rare | Heightened Malice | +10.0% Damage to Poisoned Enemies, +10 Willpower | Another +10.0% Damage to Poisoned Enemies if requirements met:
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Rare | Heightened Malice | +10.0% Damage to Poisoned Enemies, +16.0% Damage to Elites | Another +10.0% Damage to Poisoned Enemies if requirements met:
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Rare | Heightened Malice | +10.0% Damage to Poisoned Enemies +10.0% Poison Damage | Another +10.0% Damage to Poisoned Enemies if requirements met:
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Legendary | Inner Beast | After Shapeshifting, your Spirit costs are reduced by 10% for 5 seconds, up to 30%. | - |
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Rare | Inner Beast | +10.0% Physical Damage, +15.0% Critical Strike Damage | Another +15.0% Critical Strike Damage if requirements met:
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Rare | Inner Beast | +5.0% Attack Speed, +10.0% Damage | Another +5.0% Attack Speed if requirements met:
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Rare | Inner Beast | +10 Willpower, +10.0% Shapeshifting Skill Damage | Another +10.0% Shapeshifting Skill Damage if requirements met:
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Rare | Inner Beast | +100 Armor, +10 Willpower | Another +100 Armor if requirements met:
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Legendary | Constricting Tendrils | Lucky Hit: Nature Magic Skills have up to a 15% chance to entangle the enemy with vines, lmmobilizing them for 2 seconds and Poisoning them for 120% of the Base damage dealt over 4 seconds. | - |
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Rare | Constricting Tendrils | +100 Armor, 4.0% Resistance to All Elements | Another 4.0% Resistance to All Elements if requirements met:
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Rare | Constricting Tendrils | 4.0% Maximum Life, +15.0% Damage to Crowd Controlled Enemies | Another +15.0% Damage to Crowd Controlled Enemies if requirements met:
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Rare | Constricting Tendrils | +10.0% Nature Magic Skill Damage, +16.0% Damage to Elites | Another +10.0% Nature Magic Skill Damage if requirements met:
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Rare | Constricting Tendrils | +10.0% Nature Magic Skill Damage, +10 Willpower | Another +10.0% Nature Magic Skill Damage if requirements met:
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Rare | Constricting Tendrils | 4.0% Maximum Life, +10 Willpower | Another 4.0% Maximum Life if requirements met:
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Legendary | Ancestral Guidance | After spending 75 Spirit, you deal 30%[x] increased damage for 5 seconds. | - |
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Rare | Ancestral Guidance | +14.0% Core Skill Damage, +10 Willpower | Another +14.0% Core Skill Damage if requirements met:
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Rare | Ancestral Guidance | +8 Maximum Spirit, 4.0% Maximum Life | Another +8 Maximum Spirit if requirements met:
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Rare | Ancestral Guidance | +14.0% Core Skill Damage, +35.0% Basic Skill Damage | Another +14.0% Core Skill Damage if requirements met:
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Rare | Ancestral Guidance | +8 Maximum Spirit, +2 Spirit On Kill | Another +14.0% Core Skill Damage if requirements met:
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Paragon Node | Rarity | Description | Bonus |
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Rare | + 10.0% Damage, 4.0% Maximum Life | Another +10.0% Damage if requirements met:
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Rare | 4.0% Maximum Life, +100 Armor | Another 4.0% Maximum Life if requirements met:
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Rare | +10.0% Damage, +10 Willpower | Another +10.0% Damage if requirements met:
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Rare | 4.0% Resistance to All Elements, +10 Willpower | Another 4.0% Resistance to All Elements if requirements met:
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Paragon Node | Rarity | Description | Bonus |
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Legendary | After spending 75 Spirit, you deal 30%[x] increased damage for 5 seconds. | - |
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Rare | +14.0% Core Skill Damage, +10 Willpower | Another +14.0% Core Skill Damage if requirements met:
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Rare | +10 Willpower, 4.0% Resistance to All Elements | Another 4.0% Resistance to All Elements if requirements met:
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Rare | +8 Maximum Spirit, 4.0% Maximum Life | Another +8 Maximum Spirit if requirements met:
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Rare | +14.0% Core Skill Damage, +35.0% Basic Skill Damage | Another +14.0% Core Skill Damage if requirements met:
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Rare | +8 Maximum Spirit, +2 Spirit On Kill | Another +14.0% Core Skill Damage if requirements met:
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Recuperate |
Rare | +10 Life Regeneration while Not Damaged Recently, +4.0% Potion Healing | Another +4.0% Potion Healing if requirements met:
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Paragon Node | Rarity | Description | Bonus |
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Legendary | Storm Skills deal 30%[x] increased Critical Strike Damage against Vulnerable or Immobilized enemies. | - |
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Rare | +10.0% Storm Skill Damage, +10 Willpower | Another +10.0% Storm Skill Damage if requirements met:
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Rare | 4.0% Damage Reduction from Vulnerable Enemies, +10 Willpower | Another 4.0% Damage Reduction from Vulnerable Enemies if requirements met:
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Rare | 12.0% Lightning Resistance, 4.0% Maximum Life | Another 12.0% Lightning Resistance if requirements met:
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Rare | +15.0% Critical Strike Damage, +15.0% Damage to Crowd Controlled Enemies | Another +15.0% Critical Strike Damage if requirements met:
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Rare | 4.0% Maximum Life, +4.0% Potion Healing | Another +4.0% Potion Healing if requirements met:
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Rare | +15.0% Critical Strike Damage, +10.0% Vulnerable Damage | Another +15.0% Critical Strike Damage if requirements met:
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Paragon Node | Rarity | Description | Bonus |
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Legendary | Lucky Hit: Nature Magic Skills have up to a 15% chance to entangle the enemy with vines, lmmobilizing them for 2 seconds and Poisoning them for 120% of the Base damage dealt over 4 seconds. | - |
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Rare | +100 Armor, 4.0% Resistance to All Elements | Another 4.0% Resistance to All Elements if requirements met:
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Rare | 6.5% Damage Taken Over Time Reduction, 4.0% Resistance to All Elements | Another 4.0% Resistance to All Elements if requirements met:
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Rare | 4.0% Maximum Life, +15.0% Damage to Crowd Controlled Enemies | Another +15.0% Damage to Crowd Controlled Enemies if requirements met:
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Rare | +10.0% Nature Magic Skill Damage, +16.0% Damage to Elites | Another +10.0% Nature Magic Skill Damage if requirements met:
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Rare | +10.0% Nature Magic Skill Damage, +10 Willpower | Another +10.0% Nature Magic Skill Damage if requirements met:
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Rare | 4.0% Maximum Life, +10 Willpower | Another 4.0% Maximum Life if requirements met:
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Paragon Node | Rarity | Description | Bonus |
---|---|---|---|
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Legendary | While in Werebear form, you deal 1%[x] increased damage, up to 50%[x], for every 1% difference in current Life percent between you and the enemy. | - |
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Rare | +12.5% Damage while Healthy, +100 Armor | Another +12.5% Damage while Healthy if requirements met:
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Rare | +25.0% Damage to Healthy Enemies, +100 Armor | Another +25.0% Damage to Healthy Enemies if requirements met:
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Rare | +10.0% Werebear Skill Damage, +30.0% Overpower Damage | Another +30.0% Overpower Damage if requirements met:
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Rare | 4.0% Damage Reduction while Fortified, +65% Fortify Generation | Another 4.0% Damage Reduction while Fortified if requirements met:
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Rare | +20% Total Armor while in Werebear Form, +10 Willpower | Another +2.0% Total Armor while in Werebear Form if requirements met:
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Rare | +10.0% Damage while in Werebear Form, +10 Willpower | Another +10.0% Damage while in Werebear Form if requirements met:
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Paragon Node | Rarity | Description | Bonus |
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Legendary | Your Earth Skills deal 30% [x] increased damage to enemies afflicted by Crowd Control. | - |
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Rare | +15.0% Critical Strike Damage to Crowd Controlled Enemies, +15.0% Damage to Crowd Controlled Enemies | Another +15.0% Damage to Crowd Controlled Enemies if requirements met:
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Rare | 6.5% Damage Taken Over Time Reduction, 4.0% Resistance to All Elements | Another 4.0% Resistance to All Elements if requirements met:
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Rare | +10 Willpower, 4.0% Resistance to All Elements | Another 4.0% Resistance to All Elements if requirements met:
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Rare | +15.0% Critical Strike Damage with Earth Skills, +10 Willpower | Another +15.0% Critical Strike Damage with Earth Skills if requirements met:
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Rare | +100 Armor, +4.0% Potion Healing | Another +100 Armor if requirements met:
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Rare | +15.0% Critical Strike Damage to Crowd Controlled Enemies, +10.0% Earth Skill Damage | Another +10.0% Earth Skill Damage if requirements met:
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Paragon Node | Rarity | Description | Bonus |
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Legendary | While there are 3 or more Poisoned enemies Nearby, you deal 45%[x] increased damage. | - |
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Rare | 12.0% Poison Resistance, 4.0% Maximum Life | Another 12.0% Poison Resistance if requirements met:
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Rare | 12.0% Poison Resistance, +100 Armor | Another 12.0% Poison Resistance if requirements met:
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Rare | 4.0% Damage Reduction from Enemies That Are Poisoned, +10 Willpower | Another 4.0% Damage Reduction from Enemies That Are Poisoned if requirements met:
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Rare | +10.0% Damage to Poisoned Enemies, +10 Willpower | Another +10.0% Damage to Poisoned Enemies if requirements met:
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Rare | +10.0% Damage to Poisoned Enemies, +16.0% Damage to Elites | Another +10.0% Damage to Poisoned Enemies if requirements met:
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Rare | +10.0% Damage to Poisoned Enemies +10.0% Poison Damage | Another +10.0% Damage to Poisoned Enemies if requirements met:
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Paragon Node | Rarity | Description | Bonus |
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Legendary | Critical Strikes with Werewolf Skills restore 2 Spirit. | - |
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Rare | +10.0% Werewolf Skill Damage, +10 Willpower | Another +10.0% Werewolf Skill Damage if requirements met:
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Rare | +4.0% Healing Received, +10 Willpower | Another +4.0% Healing Received if requirements met:
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Rare | +10 Life Regeneration while Not Damaged Recently, +4.0% Potion Healing | Another +4.0% Potion Healing if requirements met:
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Rare | +8 Maximum Spirit, +50% Attack Speed | Another +5.0% Attack Speed if requirements met: |
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Rare | +10.0% Werewolf Skill Damage, +15.0% Critical Strike Damage | Another +10.0% Werewolf Skill Damage if requirements met: |
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Rare | 8.0% Control Impaired Duration Reduction, 6.5% Damage Taken Over Time Reduction | Another 8.0% Control impaired Duration Reduction if requirements met:
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Paragon Node | Rarity | Description | Bonus |
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Legendary | After Shapeshifting, your Spirit costs are reduced by 10% for 5 seconds, up to 30%. | - |
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Rare | +100 Armor, +4.0% Potion Healing | Another +100 Armor if requirements met:
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Rare | +10.0% Physical Damage, +15.0% Critical Strike Damage | Another +15.0% Critical Strike Damage if requirements met:
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Rare | +5.0% Attack Speed, +10.0% Damage | Another +5.0% Attack Speed if requirements met:
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Rare | 4.0% Maximum Life, +100 Armor | Another 4.0% Maximum Life if requirements met:
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Rare | +10 Willpower, +10.0% Shapeshifting Skill Damage | Another +10.0% Shapeshifting Skill Damage if requirements met:
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Rare | +100 Armor, +10 Willpower | Another +100 Armor if requirements met:
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- Anonymous
why isnĀ“t there a paragonboard on this Page? Awesom Build but the most important thing is missing !
Load more
There are 2 Devastation Nodes and no Superiority Node showing on board
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