temper manuals diablo 4 wiki guide

Conjuration Finesse

Legendary Temper Manual
Offensive

Affixes can be applied to WeaponsGlovesRings, and Amulets

+[X]% Conjuration Damage

+[X]% Hydra Damage

+[X]% Ice Blades Damage

+[X]% Lightning Spear Damage

Use this item to unlock a new recipe.

Account Bound
Cannot Salvage
Sorcerer


Sell Value: Cannot Be Sold

Conjuration Finesse is a Legendary Temper Manual in Diablo 4. Conjuration Finesse is an offensive enhancement and can be used by the Sorcerer class. Legendary Temper Manuals are items that contain a fixed set of Affixes that can be used to add randomly rolled Affixes by Tempering. These are highly-coveted enhancements that can significantly augment your character's abilities and support various Diablo 4 Builds and playstyles. Legendary Temper Manuals are stored in the Codex of Power once learned and can be used infinitely for the remainder of that season. Once the season expires, the manual will be moved to the Eternal Realm. 

 

Diablo 4 Conjuration Finesse Information

  • +[X]% Conjuration Damage
  • +[X]% Hydra Damage
  • +[X]% Ice Blades Damage
  • +[X]% Lightning Spear Damage
  • Type: Offensive
  • Can be used by the Sorcerer class 

 

How to get Conjuration Finesse in Diablo 4

Conjuration Finesse can be obtained by:

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Diablo 4 Conjuration Finesse Notes & Tips

  • There are 6 different categories of Legendary Temper Manuals: Offensive, Defensive, Utility, Resource, Weapons, or Mobility, which can be imprinted into Rare and Legendary to add 2 additional Affixes.
  • Some Temper Manuals are usable by all classes, but most of them come with class restrictions.
  • Temper Manuals are introduced during Diablo 4's Season: Loot Reborn.
  • Other Notes & Tips go here

  

All Legendary Temper Manuals in Diablo 4
Agility Efficiency  ♦  Alchemist Control  ♦  Arsenal Finesse  ♦  Barbarian Control  ♦  Barbarian Motion  ♦  Barbarian Protection  ♦  Barbarian Recovery  ♦  Barbarian Strategy  ♦  Basic Augments - Rogue  ♦  Berserking Augments  ♦  Berserking Finesse  ♦  Bleed Augments  ♦  Blood Augments  ♦  Blood Endurance  ♦  Blood Finesse  ♦  Bone Augments  ♦  Bone Finesse  ♦  Brawling Efficiency  ♦  Companion Efficiency  ♦  Companion Finesse  ♦  Companion Innovation  ♦  Conjuration Efficiency  ♦  Core Augments - Rogue  ♦  Cutthroat Finesse  ♦  Daze Control  ♦  Demolition Finesse  ♦  Druid Invigoration  ♦  Druid Motion  ♦  Earth Augments  ♦  Earth Finesse  ♦  Elemental Surge  ♦  Frost Augments  ♦  Frost Cage  ♦  Frost Finesse  ♦  Furious Augments  ♦  Imbuement Abundance  ♦  Marksman Finesse  ♦  Natural Finesse  ♦  Natural Motion  ♦  Natural Resistance  ♦  Natural Schemes  ♦  Nature Magic Wall  ♦  Necromancer Efficiency  ♦  Necromancer Invigoration  ♦  Necromancer Motion  ♦  Profane Cage  ♦  Profane Finesse  ♦  Profane Innovation  ♦  Pyromancy Augments  ♦  Pyromancy Endurance  ♦  Pyromancy Finesse  ♦  Rogue Cloaking  ♦  Rogue Invigoration  ♦  Rogue Motion  ♦  Rogue Recovery  ♦  Sandstorm Augments  ♦  Scoundrel Finesse  ♦  Shadow Augments - Decay  ♦  Shadow Augments - Execution  ♦  Shadow Finesse  ♦  Shapeshifting Finesse  ♦  Shock Augments  ♦  Shock Finesse  ♦  Sorcerer Control  ♦  Sorcerer Motion  ♦  Sorcerer Stability  ♦  Specialist Evolution  ♦  Storm Augments  ♦  Storm Finesse  ♦  Subterfuge Efficiency  ♦  Summoning Augments  ♦  Summoning Finesse  ♦  Thorn Army  ♦  Thorn Body  ♦  Trap Augments  ♦  Trickster Finesse  ♦  Ultimate Efficiency - Barbarian  ♦  Ultimate Efficiency - Sorcerer  ♦  Wasteland Augments  ♦  Weapon Attunement - Barbarian  ♦  Weapon Attunement - Necromancer  ♦  Weapon Mastery Efficiency  ♦  Werebear Augments  ♦  Werewolf Augments  ♦  Worldly Endurance  ♦  Worldly Fortune  ♦  Worldly Stability  ♦  Wrath Efficiency

 




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