Belfry Zakara

Location Hawezar
Reward Aspect of The Ursine Horror

Belfry Zakara is a Dungeon in Diablo 4. Belfry Zakara is a flooded cathedral built by the Zakarum, now flooded and infested by Drowned. Belfry Zakara can be found at Hawezar.

 

The Zakarum built this Cathedral. It honors the sea, now.

 

Diablo 4 Belfry Zakara Dungeon Location

Diablo IV Belfry Zakara Dungeon can be found at:

 

Diablo 4 Belfry Zakara Reward

Upon successfully completing Diablo IV Belfry Zakara Dungeon, you will be rewarded with the following Legendary Aspect

 

How to complete Belfry Zakara in Diablo 4

Belfry Zakara can be completed by doing:

  • Destroy the Drowned Bells: 2
  • Travel to the Salt Scarred Marbles
  • Slay the Anchorbound Chaplain and collect the Rusted Key
  • Use the Rusted Key to open the Locked Door
  • Defeat the Drowned Seahag

 

Diablo 4 Quests in Belfry Zakara Dungeon

Players need to complete Belfry Zakara  for the following Quests:

 

Diablo Belfry Zakara Walkthrough

Belfry Zakara is a famous place that can be found in the large Rotspill Delta area of Hawezar. If you want to get there without a mount, be ready for a long journey. That's why it's a good idea to have a fast mount to make your travel quicker. When you start exploring Belfry Zakara, your main goal is to find the hidden Drowned Bells. These bells are surrounded by many enemies, including a few tough elite monsters. You need to be well-prepared and equipped to face them all. Keep an eye on your map because the bells can be cleverly hidden in corners and unexpected spots.

Once you successfully find the Drowned Bells, your focus should shift to locating the mysterious Anchorbound Chaplain and defeating it to obtain the valuable Rusted Key. You can identify the Chaplain on your mini-map by a skull icon, so pay close attention. The map will also show the skull icon if you've encountered the Chaplain before. Be cautious because the Chaplain has three strong buffs and can trap you with its dangerous Hellbinders. Move forward with care and wisdom as you continue your journey.

The most challenging part of Belfry Zakara's dungeon is facing the mighty Drowned Seahag, the boss. This fearsome enemy has the power to summon its own minions and make them faster and stronger with increased movement and attack speeds. Additionally, the Drowned Seahag can create dangerous areas on the ground that slow down your movement if you step on them.

To emerge victorious in the battle against this formidable foe, you must skillfully dodge the powerful swings and relentless wave attacks unleashed by the Drowned Seahag. It's crucial to avoid the hazardous areas it creates on the ground. Stay flexible and adjust your position according to the changing situation to maintain an advantageous stance. Eliminating the summoned minions should be your top priority, as it helps you gain control over the battle. If you have abilities to control a group of enemies, a smart strategy is to lure the minions towards you and defeat them efficiently, saving valuable time and increasing your chances of winning.

 

D4 Enemies & Bosses in Belfry Zakara

Enemies

  • Drowned
  • Skeletons

Belfry Zakara Notes & Tips

  • Dungeons are instanced domains that offer a sanctuary for brave adventurers. They are thematically related to the region in which they are found, but their layout is randomized. Each Dungeon has their own Boss as well as a related Legendary Aspect that they reward, once completed. Players are also awarded 30 Renown points by completing a dungeon.
  • All notes and tips about Belfry Zakara go here…

 

All Diablo 4 Dungeons
Abandoned Barrow  ♦  Abandoned Mineworks  ♦  Akkhan's Grasp  ♦  Alabaster Monastery  ♦  Aldurwood  ♦  Ancient's Lament  ♦  Ancient Reservoir  ♦  Anica's Claim  ♦  Archives of Issalia  ♦  Bastion of Faith  ♦  Betrayer's Row  ♦  Black Asylum  ♦  Blind Burrows  ♦  Bloodsoaked Crag  ♦  Borza's Hideout  ♦  Broken Bulwark  ♦  Buried Halls  ♦  Caldera Gate  ♦  Calibel's Mine  ♦  Carrion Fields  ♦  Cathedral of Light  ♦  Champion's Demise  ♦  Charnel Cave  ♦  Charnel House  ♦  Collapsed Vault  ♦  Conclave  ♦  Corrupted Grotto  ♦  Cradle  ♦  Crumbling Hekma  ♦  Crusader's Cathedral  ♦  Cultist Refuge  ♦  Dark Ravine  ♦  Darkened Holt  ♦  Dead Man's Dredge  ♦  Defiled Catacomb  ♦  Demon's Wake  ♦  Derelict Lodge  ♦  Deserted Underpass  ♦  Domhainne Tunnels  ♦  Donan's Study  ♦  Earthen Wound  ♦  Eldhaime Barracks  ♦  Eldhaime Ruins  ♦  Embered Recess  ♦  Endless Gates  ♦  Faceless Shrine  ♦  Fading Echo  ♦  Fallen Temple  ♦  Feral's Den  ♦  Fetid Mausoleum  ♦  Flooded Depths  ♦  Forbidden City  ♦  Forgotten Depths  ♦  Forgotten Ruins  ♦  Forsaken Quarry  ♦  Foul Undercrypts  ♦  Garan Hold  ♦  Garan Hold Dungeon  ♦  Ghoa Ruins  ♦  Grinning Labyrinth  ♦  Guulrahn  ♦  Guulrahn Canals  ♦  Guulrahn Slums  ♦  Hakan's Refuge  ♦  Hallowed Glacier  ♦  Hallowed Ossuary  ♦  Halls of the Damned  ♦  Haunted Refuge  ♦  Heathen's Keep  ♦  Heretics Asylum  ♦  Hive  ♦  Hoarfrost Demise  ♦  Horadric Vault  ♦  Howling Warren  ♦  Hungering Swamp  ♦  Icehowl Ruins  ♦  Immortal Emanation  ♦  Infected Delve  ♦  Inferno (Dungeon)  ♦  Iron Hold  ♦  Jalal's Vigil  ♦  Komdor Temple  ♦  Kor Dragan Barracks  ♦  Kor Valar Ramparts  ♦  Kotama Grasslands  ♦  Lair of the Despoiler  ♦  Leviathan's Maw  ♦  Light's Refuge  ♦  Light's Watch  ♦  Lost Archives  ♦  Lost Keep  ♦  Luban's Rest  ♦  Maddux Watch  ♦  Mahjoob's Safehouse  ♦  Mariner's Refuge  ♦  Maugan's Works  ♦  Maulwood  ♦  Mercy's Reach  ♦  Mithering Descent  ♦  Mournfield  ♦  Necropolis of the Firstborn  ♦  Nostrava Deepwood  ♦  Oblivion  ♦  Offal Pits  ♦  Oldstones  ♦  Ominous Cellar  ♦  Onyx Hold  ♦  Orbei Monastery Halls  ♦  Pallid Delve  ♦  Path of the Blind  ♦  Penitent Cairns  ♦  Prison of Caldeum  ♦  Putrid Aquifer  ♦  Raethwind Wilds  ♦  Renegade's Retreat  ♦  Rimescar Cavern  ♦  Ruins of Eridu  ♦  Sanguine Chapel  ♦  Saraan Caldera  ♦  Sarat's Lair  ♦  Sealed Archives  ♦  Seaside Descent  ♦  Sepulcher of the Forsworn  ♦  Serpent's Lair  ♦  Shadowed Plunge  ♦  Shifting City  ♦  Shivta Ruins  ♦  Sirocco Caverns  ♦  Steadfast Barracks  ♦  Stockades  ♦  Sunken Library  ♦  Sunken Ruins  ♦  Temple of the Deathspeaker  ♦  Temple of the Primes  ♦  The Exalted Terrace  ♦  The Forlorn Hovel  ♦  The Slithering Dark  ♦  Tomb of the Saints  ♦  Tormented Ruins  ♦  Tunnels Beneath the Oasis  ♦  Twisted Hollow  ♦  Uldur's Cave  ♦  Underroot  ♦  Untamed Thicket  ♦  Vault of The Forsaken  ♦  Vizjerei Athenaeum  ♦  Wasting Hollow  ♦  Weeping Cairns  ♦  Whispering Pines  ♦  Whispering Vault  ♦  Witchwater  ♦  Wretched Delve  ♦  Yshari Sanctum  ♦  Zenith

 




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