Necromancer Legendary Aspects are unique modifiers exclusive to the Necromancer Class that can transform Rare items into Legendary ones. When you obtain a Legendary item from a drop, it will already have an Aspect assigned to it based on the gear slot type.
NOTE: Stats updated as of Patch 1.0.3, released June 27th.
Diablo 4 Necromancer Legendary Aspects
All Necromancer Legendary Aspects in Diablo 4
You can search by Name, Category, Dungeons, or Bonusses. Just type into the search box what you are looking for.
Quick Search of All Legendary Aspects
Name |
Source |
Category |
Bonus |
Dungeon |
|
---|---|---|---|---|---|
|
|
Offensive | Critical Strikes with Core Skills increase your Attack Speed by [15-25]% for 5 seconds. |
N/A |
|
|
|
Defensive | You gain [0.25-0.50]%[x] increased Armor for 4 seconds when you deal any form of damage, stacking up to [25.00-50.00]%[x] |
||
|
|
Offensive | Deal [5.0-10]%[x] increased damage for each second you stand still, up to 30%[x] |
||
|
|
Defensive | Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. |
||
|
|
Offensive | Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal [20-40]%[x] increased damage to Stunned enemies. |
||
|
|
Utility | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a [30-50]% chance for that Crowd Control effect to spread to another unaffected enemy. |
||
|
|
Defensive | You Heal for [X] Life per second for each Close enemy, up to [X] Life per second |
N/A |
|
|
|
Defensive | While you have a Barrier active, there is a [7-13]% chance to ignore incoming direct damage from Distant enemies. |
||
|
|
Offensive | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10]% up to 30% |
||
|
TBC | Offensive | Lucky Hit: Your Shadow Damage Over Time effects have a [10-30%] chance to generate 3 Essence. Damage from your Shadowblight Key Passive will always generate 2 Essence. | TBC | |
|
|
Defensive | Damaging an Elite enemy grants you a Barrier absorbing up to [X] damage for 10 seconds. This effect can only happen once every 30 seconds. |
||
|
|
Resource | Restore [1-4] resource of your Primary Resource when you Crowd Control an enemy. |
||
|
|
Offensive | Deal [15-25%] increased damage while you have a Barrier active. |
N/A |
|
|
|
Offensive | Skills deal up to [10- 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
||
|
|
Utility | Becoming Iniured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a [40-20] second Cooldown. |
||
|
|
Utility | You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal [20-50%] |
N/A |
|
|
|
Mobility | While Unstoppable and for 4 seconds after, you gain [10- 25%] increased Movement Speed and can move freely through enemies. |
||
|
|
Offensive | Thorns damage dealt has a [20-40%] chance to deal damage to all enemies around you. |
||
|
|
Defensive | When hit while not Healthy, a magical bubble is summoned around you for [3.0-5.0] seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds. |
N/A |
|
|
|
Offensive | Basic Skills gain [15-30%] Attack Speed |
||
|
|
Offensive | You have [10-20%] increased Critical Strike Chance against Iniured enemies. While you are Healthy, you gain [20- 40%] increased Crowd Control Duration. |
N/A |
|
|
|
Mobility | Critical Strikes grant [8.0-16.0]% Movement Speed for 1 second, up to 6 seconds. |
||
|
|
Offensive | When a segment of Bone Prison is destroyed or expired, is deals [X] damage in an area around itself. |
||
|
|
Offensive | Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within xx seconds by [20-40]%[x], stacking up to 5 times. |
N/A |
|
|
|
Offensive | Critical Strikes from Sever have a [10-20]% chance to spawn a pool of Blight under |
||
|
|
Utility | Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2-0.5] seconds. |
N/A |
|
|
|
Resource | Lucky Hit: Up to a 10% chance to generate [30-50] Essence when hitting a Vulnerable enemy with your Bone Skills. |
N/A |
|
|
|
Offensive | Each time one of your Summoning Minions damages an enemy, they gain [10-14]%[+] Attack Speed for 3 seconds, up to [30-42]%[+] |
N/A |
|
|
|
Offensive | Gain [10-20]%[+] increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal [20-40]%[x] bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. |
||
|
|
Defensive | While you have 7 or more Minions, your Minions gain [10-20]% increased Damage Reduction. |
N/A |
|
|
|
Offensive | When Blood Lance hits an enemy that is already lanced, it has a [13-23]% chance to fire a Blood Lance at a Nearby enemy. |
N/A |
|
|
|
Offensive | Bone Prison spawns a pool of Blight |
||
|
|
Resource | While at full Life, Blood Orbs grant [10-20] Essence. |
||
|
|
Offensive | Whenever your Blood Skills Overpower you gain [20-50]%[+] Attack Speed for 4 seconds. |
N/A |
|
|
|
Offensive | Your Skeletons gain increased damage while alive, up to [30-40]%[x] after 10 seconds. |
||
|
|
Offensive | The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1%[+] per Essence, up to [30-40]%[+] |
N/A |
|
|
|
Defensive | Each time that Bone Storm damages an enemy, gain a Barrier equal to [2-5]% of your Base Life for 10 seconds. |
N/A |
|
|
|
Offensive | Bone Spirit deals increased damage based on distance traveled, up to [15-25]%[x] |
||
|
|
Resource | Critical Strikes with Bone Skills increase your Essence Regeneration by [20-30]%[x] for 4 seconds. |
||
|
|
Offensive | Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects:
|
N/A |
|
|
|
Offensive | Each percent of your Maximum Life you Heal beyond 100% grants you 0.5 bonus Overpower damage on your next Overpowering attack, up to a [20.0-60.0]% bonus. |
N/A |
|
|
|
Offensive | You deal [40-50]%[x] increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden. |
||
|
|
Defensive | Consuming a Corpse has a [20 - 30]% chance to spawn a Blood Orb. |
N/A |
|
|
|
Utility | Blight's defiled area, when spawned, Pulls in enemies around the affected area. |
N/A |
|
|
|
Offensive | You deal [50-120%] increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times. |
||
|
|
Utility | Your maximum number of Skeletal Warriors is increased by 2 |
N/A |
|
|
|
Offensive | Blood Lance deals [15-25%] increased damage to its primary target per lanced enemy |
||
|
|
Offensive | Blood Mist leaves a trail that lasts for 4 seconds and deals [X] [.24-.31] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active. |
N/A |
|
|
|
Offensive | Blood Surge's nova echoes again after a short delay, dealing [60-50%] less damage. |
||
|
|
Offensive | Consuming a Corpse increases the damage of your next Core Skill by [5-10%], up to [25-50%] |
N/A |
|
|
|
Utility | Every 8 seconds, your Cold Skeletal Mages cast a blizzard that deals [X] Cold damage and continuously Chills enemies for 8% over 6 seconds. |
N/A |
|
|
|
Resource | Blood Orbs reduce your Ultimate Cooldown by [1.0-1.5] seconds. |
||
|
|
Resource | After Decompose spawns a Corpse, gain [20-40] Essence. |
||
|
|
Utility | Your Golem has [1-4%] chance to |
||
|
|
Offensive | Bone Storm consumes up to 8 Corpses to increase its duration by up to [X] [5-10] seconds. |
N/A |
|
|
|
Resource | You gain [3-5] maximum Essence per active Minion. |
||
|
|
Offensive | Decompose can chain up to 2 additional targets. When Decompose spawns a Corpse, it has a [30-60%] chance to spawn a Corpse under all afflicted targets. |
N/A |
|
|
|
Offensive | Your Sacrifice bonuses are increased by [15-25%] |
||
|
|
Offensive | Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for [1.5-2.5] seconds. Bone Shards from Bone Spear deal [30-60%] bonus damage to Vulnerable enemies and pierce them. |
||
|
|
Offensive | Blood Wave fires two additional waves, each dealing [50-60]% less damage than the previous. |
N/A |
|
|
|
Utility | Enemies afflicted by your Iron Maiden have a [15-25]% chance to be Stunned for 1 Second when they deal direct damage. |
||
|
|
Offensive | While Army of the Dead is active, your Minions gain [70-100%] Attack Speed and take 90% reduced damage. |
||
|
|
Utility | Your maximum number of Skeletal Mages is increased by 2 |
N/A |
|
|
|
Offensive | Casting Bone Spirit also launches 18 Bone Splinters in all directions, dealing 200–400%[X] increased damage and generating 6 Essence per enemy hit. | N/A |
- Anonymous
- Anonymous
Requiem and Torment Aspects should be Resource instead of Utility
- Anonymous
Did they remove the aspect that gave you more skeletons from the Beta?
is there a way to download this as a data set?
0
+10
-1