Aspect of the Ursine Horror is a Legendary Aspect in Diablo 4. Aspect of the Ursine Horror is an offensive enhancement that transforms the Druid's Pulverize ability into an Earth Skill. After casting Pulverize, tectonic spikes continue to deal damage to enemies over a short period. This enhancement is perfect for Druids who want to deal massive area of effect damage to their enemies Aspect of the Ursine Horror is an offensive Legendary Aspect and can be used by the Druid class.
Diablo 4 Aspect of the Ursine Horror Information
- Pulverize is now also an Earth skill. After casting Pulverize, tectonic spikes continue to deal [X] damage over 2 seconds.
- Type: Offensive
- Can be used by the Druid class
How to get Aspect of the Ursine Horror in Diablo 4
Aspect of the Ursine Horror can be obtained by:
- Successfully completing the Belfry Zakara dungeon [Map Link] will unlock it in your Codex of Power. Please note that when using a Legendary Aspect from the Codex of Power, you will always receive the lowest value within the range of values that the bonus offers
- Extracting it from a Legendary Item: By looting a Legendary item, you can extract the Legendary Aspect from it at the cost of sacrificing the item. It has only one use, as once you imprint it, you cannot use it again until you obtain it again from another Legendary item.
Builds that use Aspect of the Ursine Horror in Diablo 4
Aspect of the Ursine Horror is used in the following Builds:
Diablo 4 Aspect of the Ursine Horror Notes & Tips
- There are 5 different types of Legendary Aspects: Offensive, Defensive, Utility, Resource or Mobility, which can be imprinted into Rare items, upgrading them to Legendary ones by The Occultist.
- Other Notes & Tips go here
- Anonymous
Does anyone know if this works in conjunction with "Shockwave Offensive Aspect"?
- Anonymous
This will not cause you to cast pulverize with Nature's Fury when using ether storm skill. Even though Pulverize gains the Earth tag.
- Anonymous
Just got this at lvl 28 and it makes Pulverize so much better
I'm curious if anyone has the numbers for the [x] listed above, i've currently got 1020 damage on a one handed mace. Which is the most i've seen thus far. For those asking this will work with the shockwave aspect, i run this on mace and shockwave on totem. I'm aware 2hander would probably be better to run this specific enchant on or necklace but werebear's got so many earth based legendries it's hard to pick one over the the others, and i run trample's landslide on neck.
This with shockwave is rediculous, since shockwave can cause pulverize to hit twice (once being the slam and twice being the wave foward) it's very nice. Keep in mind though the shock wave is not pulverize itself and this legendary only effects the slam not the shockwave.
Something else to keep in mind for people going the earth bear route, this 2 sec dot both hits can proc the earthen might passive. Depending on spiritmax/cost you can stack multiple of this legenderies AOEs in one spot. Basicly in one full spirit, you have the chance to proc earthen 12 times (slam, shockwave, +2 ticks of aoe x fullspirit 3x cast) meaning you're way more likely to keep procing earthen with this set up. Not to mention with passives and Vasily's prayer (unique hat) you're pretty much at max fortify after one pulverize.
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